CSC 216 F09/cloning1
Shallow vs. Deep Cloning
Give the title of your exercise, which may include the name of the topic you are covering, or some other catchy title.
The problem
In Java, cloning an object creates a new object of the same class, copying each instance variable from the old object to the the new object. This sounds fairly straightforward, until you consider instance variables whose "values" are actually references to other, mutable objects. This creates the problem where modifying the clone can inadvertently modify the original object, or vice versa.
The solution to this problem is a recursive cloning function called a 'deep clone'. Instead of just copying values, this function calls itself on each value, excluding primitive data types.
Participants and props
The full exercise requires 4 students with cell phones, 4 sheets of paper or index cards, and a writing utensil. Also a projector or white board to display the code to the class.
PacmanGhost (Original) Color: Location: |
PacmanGhost (Clone) Color: Location: |
---|---|
Point Name: x: y: |
Point Name: x: y: |
The script
public class PacmanGhost { private Point location = new Point(0, 0); private String color = "Blue"
public PacmanGhost clone() { Student newStudent = new Student(); newStudent.color = this.color; newStudent.location = this.location; }
The instructor begins by "creating" a PacmanGhost, by giving one of the students the paper
public PacmanGhost deepClone() { Student newStudent = new Student(); newStudent.color = this.color; newStudent.location.x = this.location.x; }