CSC/ECE 517 Summer 2008/wiki3 7 SHOP PAT
Problem Definition
Shopper pattern. The idea of a "shopping cart" is ubiquitous in e-commerce. This idea lends itself to abstraction in the form of a Shopper pattern. Find examples and descriptions that are suitable for teaching this pattern, if possible, including some non-obvious applications. Write up your findings in the form of a narrative.
Introduction
The main purpose of Shopper Pattern is to provide as a means to assist people or consumers to obtain a collection of items from a set of shops or the providers. And the goal is achieved without introducing coupling between the consumer and the provider.
Participants
- Consumer :provide a list of items and user is allowed to choose item among them.Then the price is scanned and placed in the shopping bag.
- Shopper: Choose the item from the shopping list and search for the muliple provider for that particular item.Shopper may search the item on diffent basis ex: Brand name, lowest price.highest price etc.
- Provider:It keeps multiple items and make it available to shopper. At the same time assist the shopper in locating the other providers.
- ItemRequest: Requested item by th eshopper is identified.
- Item:The things that are a provider owns,described by an item request,a consumer request, and a shopper obtains.
Consequences
- Shopper pattern helps in decoupling the requesting object from the object that provide the requested items.
- The responsibilities can be moved for provider objects.the requesting application will not nee dto be modified.
- The provider objects can be rearranged without modyfying the requesting application.
- Optional items can be optimized in such a way so that the processing time will be required only if th eitem is present in the list.