CSC/ECE 517 Fall 2009/wiki1a 1 103
Writing Effective Junit Test Cases
This article introduces the best practice a developer should follow in writing JUnit test cases for Java programming.
Prerequisites
Readers are assumed to be familiar with the following terms/names and their concepts:
Unit Testing - A verification process run by a developer on the smallest testable parts of an application.
Test case - A process generates a set of conditions and variables by which a developer can tell if a piece of software works correctly.
JUnit - A unit testing framework for programming in Java.
Criteria For Effective Unit Testing
- Design - It's "Hard to design testable code". "However, testable code often is better designed" [1]
- Documentation - Good documentation could prevent oversight, increase transparency, and facilitate knowledge transfer in the future.[2]
- Good coverage,
- What should be covered in each run of the test:
- UI - All screen elements, spelling, fonts, and sizes of all the “labels” or text. May not be applicable to JUnit since automation may be improbable here.
- Every line of code should at least be executed once.
- Every condition in case of “conditional statements” should be met at least once.
- Cyclomatic number, or the number of all possible paths should be through at least once.
- Boundaries - The input parameters should be tested with conditions at the lower and/or upper limits such as too large or too small. Overflow condition should also be tested.
- Every error message/exception handling should be tested
- All validations are being performed, correctly.
- All possible setup configurations should be tested.
- Avoid redundant tests which may give wrong impression of the scale of the bugs and fixes.
- Easy for automation, which should be implied by JUnit.
Cases Specific to JUnit Test Cases
In theory, there shouldn't be anything special regarding to effective unit testing in JUnit. A good resource for designing tests in JUnit is the JUnit FAQ.
- A simple test
- Create a class:
package myPackageToBeTested; import org.junit.*; import static org.junit.Assert.*; import java.util.*; public class SimpleTest { //a test method (annotated with @Test) using asserts: @Test public void test1plus1() { assertEquals("1+1=2", 2, 1+1); } }
- A test suite
- Add a suite() method to the above simple test example to include all of your test methods:
... public static junit.framework.Test suite() { return new junit.framework.JUnit4TestAdapter(SimpleTest.class); } ...
- A test template
- This sample test template contains setUp() and tearDown() methods to initialize and release the object(s) being tested
import org.junit.*; import static org.junit.Assert.*; public class TemplateTest { // Sets up the test fixture. @Before public void setUp() { } //Tears down the test fixture. @After public void tearDown() { } //a test method (annotated with @Test) using asserts: @Test public void test1plus1() { assertEquals("1+1=2", 2, 1+1); } public static junit.framework.Test suite() { return new junit.framework.JUnit4TestAdapter(TemplateTest.class); } }