CSC/ECE 517 Fall 2015/Mozilla Refactor GLES2: Difference between revisions
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=='''References'''== | =='''References'''== | ||
1. https://doc.rust-lang.org/stable/book/ | 1. https://doc.rust-lang.org/stable/book/ | ||
2. https://en.wikipedia.org/wiki/Rust_(programming_language) | |||
3. https://en.wikipedia.org/wiki/Servo_(layout_engine) | |||
4. https://github.com/servo/servo/wiki/Refactor-GLES2-student-project | |||
5. http://doc.crates.io/guide.html#overriding-dependencies | |||
6. http://rustbyexample.com/ | |||
7. http://javarevisited.blogspot.com/2014/11/strategy-design-pattern-in-java-using-Enum-Example.html |
Revision as of 21:57, 25 October 2015
' Refactor GLES2 Student Project with SERVO & RUST '
Servo<ref>https://github.com/servo/servo/</ref> is a prototype web browser engine written in the RUST language.Servo uses a variety of back-end implementations for drawing graphics depending on the operating system.One of such back-end is only compatible with Android right now, and we want to extend and refactor that back-end to enable on all Linux systems..
Introduction
Servo
ServoServo is an open source prototype web browser layout engine being developed by Mozilla, and it is written in Rust language. The main idea is to create a highly parallel environment, in which different components can be handled by fine grained, isolated tasks. The different components can be rendering, HTML parsing, etc.
Rust
Rust is an open source systems programming language developed by Mozilla. Servo is written in Rust. The main purpose behind it's design is to be thread safe and concurrent. The emphasis is also on speed, safety and control of memory layout.
Project Description
- The project requirement initially stated that we build and Compile servo. Following are the steps for this:
Servo is built with Cargo, the Rust package manager. Mozilla's Mach tools are used to orchestrate the build and other tasks.
git clone https://github.com/servo/servo cd servo ./mach build --dev ./mach run tests/html/about-mozilla.html
- The next requirement was to build the Rust-layers independently of Servo. For this, we
- Next, we had to over-ride cargo to use our local copy of Rust-layers, so we had to add a cargo override to it. For this, we created a
.cargo
folder in our home directory(same place that servo and Rust-layers reside), and added aconfig
file to that folder. The content of that config file is a path to our local Rust-layers.
paths = [path/to/rust_layers]
- Next, we had to add a new command line argument in Servo, which would allow selecting the graphics background (GL or ES2). For this, we made the following changes:
- We defined an enum GraphicOption
which defined two options GL
and ES2
in opts.rs, default being GL
- We added a command line option which lets the user enter the option in the form of a string. Example is as below
./mach run [url] -G GL/ES2
- We compare the string entered through command line against the enum values and return an error if the string entered is not GL or ES2.
error: graphics option should be GL or ES2
- Next, we had to add a flag in Rust-layers. This change was made in the file Rust/src/rendergl.rs in the
RenderContext::new
function. - Finally, we had to use the new command line option to pass the selected graphics back-end option to the Rust-layers context which we created in the previous step. For this we made changes to the compositor.rs in Compositing folder which is how Servo interacts with the Rust layers. The command line option is passed through the
initialize_compositing
function.
Design Pattern
We attempted to follow good OO practices by implementing the [(https://en.wikipedia.org/wiki/Strategy_pattern Strategy design pattern] using Enum.
Conclusion
After making our changes , the user can now dynamically pass in the option of GL or ES2 through the graphic command line option, and this option is passed on through the compositor to the rust layers during initialization. A video demonstration for the code changes is available here
References
1. https://doc.rust-lang.org/stable/book/ 2. https://en.wikipedia.org/wiki/Rust_(programming_language) 3. https://en.wikipedia.org/wiki/Servo_(layout_engine) 4. https://github.com/servo/servo/wiki/Refactor-GLES2-student-project 5. http://doc.crates.io/guide.html#overriding-dependencies 6. http://rustbyexample.com/ 7. http://javarevisited.blogspot.com/2014/11/strategy-design-pattern-in-java-using-Enum-Example.html