CSC/ECE 517 Fall 2014/OSS M1450 vda: Difference between revisions

From Expertiza_Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
= Implement Window.sessionStorage =
= Implement Window.sessionStorage =


_TOC_
__TOC__


= Introduction =
= Introduction =
Line 7: Line 7:
Mozilla Research team is currently working on an experimental project to develop a new Web browser engine "Servo", that is capable of supporting a variety of current and next generation of hardware like mobile devices, multi-core processors and high-performance GPUs. Servo builds on top of Rust to provide a secure and reliable foundation. It is currently developed on 64 bit devices.<ref>  </ref>
Mozilla Research team is currently working on an experimental project to develop a new Web browser engine "Servo", that is capable of supporting a variety of current and next generation of hardware like mobile devices, multi-core processors and high-performance GPUs. Servo builds on top of Rust to provide a secure and reliable foundation. It is currently developed on 64 bit devices.<ref>  </ref>


= Objectives of Servo =
The main objectives of this experimentation project is improving the layout to graphics rendering - to optimize for power efficiency and maximize parallelism. <ref> </ref>
The main objectives of this experimentation project is improving the layout to graphics rendering - to optimize for power efficiency and maximize parallelism. <ref> </ref>

Revision as of 12:35, 29 October 2014

Implement Window.sessionStorage

Introduction

Mozilla Research team is currently working on an experimental project to develop a new Web browser engine "Servo", that is capable of supporting a variety of current and next generation of hardware like mobile devices, multi-core processors and high-performance GPUs. Servo builds on top of Rust to provide a secure and reliable foundation. It is currently developed on 64 bit devices.<ref> </ref>

The main objectives of this experimentation project is improving the layout to graphics rendering - to optimize for power efficiency and maximize parallelism. <ref> </ref>