CSC/ECE 506 Spring 2012/2a bm: Difference between revisions

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[[File:Dsm.jpg|350px|thumb|left|SCD's IBM SP system blackforest, a distributed shared memory ('''DSM''') system]]
== SAS programming on distributed-memory machines ==
== SAS programming on distributed-memory machines ==
'''Shared Address Space''' (SAS) programming on distributed memory machines is a programming abstraction that provides less development effort than that of the traditional method of '''Message Passing''' (MP) on distributed memory machines, such as clusters of servers.  Distributed systems are groups of computers that communicate through a network and share a common work goal.  Distributed systems typically do not physically share the same memory (are not '''tightly coupled''') but rather each processor or group of processors must depend on mechanisms other than direct memory access in order to communicate.  Relevant issues that come to bear include '''memory coherence''', types of memory access, data and process synchronization, and performance.
'''Shared Address Space''' (SAS) programming on distributed memory machines is a programming abstraction that provides less development effort than that of the traditional method of '''Message Passing''' (MP) on distributed memory machines, such as clusters of servers.  Distributed systems are groups of computers that communicate through a network and share a common work goal.  Distributed systems typically do not physically share the same memory (are not '''tightly coupled''') but rather each processor or group of processors must depend on mechanisms other than direct memory access in order to communicate.  Relevant issues that come to bear include '''memory coherence''', types of memory access, data and process synchronization, and performance.

Revision as of 18:05, 28 January 2012

SCD's IBM SP system blackforest, a distributed shared memory (DSM) system

SAS programming on distributed-memory machines

Shared Address Space (SAS) programming on distributed memory machines is a programming abstraction that provides less development effort than that of the traditional method of Message Passing (MP) on distributed memory machines, such as clusters of servers. Distributed systems are groups of computers that communicate through a network and share a common work goal. Distributed systems typically do not physically share the same memory (are not tightly coupled) but rather each processor or group of processors must depend on mechanisms other than direct memory access in order to communicate. Relevant issues that come to bear include memory coherence, types of memory access, data and process synchronization, and performance.

Background

Early distributed computer systems relied almost exclusively on message passing (MP) in order to communicate with one another, and this technique is still widely used today. In a message passing model, each processor's local memory can be considered as isolated from that of the rest of the system. Processes or objects can send or receive messages in order to communicate and this can occur in a synchronous or asynchronous manner. In distributed systems, and particularly with certain types of programs, the message passing model can become overly burdensome to the programmer as tracking data movement and maintaining data integrity can become quite challenging with many control threads. A shared address or shared-memory system, however, can provide a programming model that simplifies data sharing via uniform mechanisms of data structure reads and writes on common memory. Current distributed systems seek to take advantage both SAS and MP programming model principles in hybrid systems.

Distributed Shared Memory (DSM)

Generally a distributed system consists of a set of nodes connected by a network. Nodes may be comprised of individual processors or a multiprocessor system (e.g. Symmetric Multiprocessor (SMP)), the latter typically sharing a system bus. Each node itself contains a local memory, which maps partially to the distributed address space. Relevant design elements of early SAS implementations included scalability, coherence, structure and granularity. Most early examples did not structure memory, that is the layout of shared memory was simply a linear array of words. Some, however, structured data as objects or language types. IVY , an early example of a DSM system, implemented shared memory as virtual memory. The granularity, or unit share size, for IVY was in 1-Kbyte pages and the memory was unstructured. A problem when considering optimal page size is the balance between a process likely needing quick access to a large range of the shared address space, which argues for a larger page size, countered by the greater contention for individual pages that the larger page may cause amongst processes and the false sharing it may lead to. Memory coherence is another important design element consideration and semantics can be instituted that run gradations of strict to weak consistencies. The strictest consistency guarantees that a read returns the most recently written value. Weaker consistencies may use synchronization operations to guarantee sequential consistency.

Page Management and memory mapping in Mome

Memory Mapping in Mome

Mome is described by its developers as a user-level distributed shared memory. Mome, in 2003, was a run-time model that mapped Mome segments onto node private address space. Segment creation was initiated through a MomeCreateSegment(size) call which returned an identifier for mapping used by all nodes. Any process can request for a mapping of a section of its local memomy to a Mome segment section by calling MomeMap(Addr, Lg, Prot, Flags, Seg, Offset), which returns the starting address of the mapped region. Each mapping request made by a process is independent and the addresses of the mappings may or may not be consistent on all nodes. If mappings are consistent between processes, however, then pointers may be shared by them. Mome supports strong and weak consistency models, and for any particular page each node is able to dynamically manage its consistency during program execution.

Mome manages pages in a directory based scheme where each page directory maintains the status of six characteristics per page on each node. The page manager acts upon collections of nodes according to these characteristics for each page: V nodes posses the current version, M nodes have a modified version, S nodes want strong consistency, I nodes are invalidated, F nodes have initiated a modification merge and H nodes are a special type of hidden page. A new version of a page is created prior to a constraint violation and before modifications are integrated as a result of a consistency request.

The Mome memory mapping figure to the left shows a possible DSM memory organization on a single node. The DSM memory size shown is 22 pages. When a new segment is created on a node a segment descriptor is created on that node. In this case the segment descriptor is 12 pages, with each segment descriptor block corresponding to one page. Each block also contains three DSM memory references for current, modified and next version of pages. The memory organization state shows an application with two mappings, M1 and M2, with segment offsets at 0 and 8. The six pages of M1 are managed by segment descriptor blocks 0 to 5. The descriptor blocks (and application memory) show that pages 1,2 and 5 have no associated memory, while M1 page 0 is mapped to block 6 as a current version and M1 page 3 is mapped to block 13 as a current version, block 8 as a modified version, and has initiated a modifications merge as indicated by the block 17 pointer. The communication layer manages incoming messages from other nodes.

Cache-Coherent DSM

Implementations

Software DSM Implementations
Hardware DSM Implementations
Hybrid DSM Implementations

Performance

There are numerous studies of the performance of shared memory applications in distributed systems. The vast majority of them use a collection of programs named SPLASH and SPLASH-2.

SPLASH and SPLASH-2

The Stanford ParalleL Applications for SHared memory (SPLASH) is a collection of parallel programs engineered for the evaluation of shared address space machines. These programs have been used by research studies to provide measurements and analysis of different aspects of the emerging DSM architectures at the time. A subsequent suite of programs (SPLASH-2) evolved from the necessity of improving on the SPLASH programs limitations. SPLASH-2 covers a more ample domain of scientific programs, makes use of improved algorithms, and pays more attention to the architecture of the underlying systems.

Selected applications in the SPLASH-2 collections include:

  • FFT: a Fast Fourier Transform implementation, in which the data is organized in source and destination matrices so that processors have stored in their local memory a contiguous set of rows. In this application all processors involved communicate among them, sending data to each other, to evaluate a matrix transposition.
  • Ocean: calculations of large scale ocean movements simulating eddy currents. For the purpose of calculations, it shows nearest-neighbors accessing patterns in multi-grid formation as opposed to using a single grid.
  • LU: matrix decomposition in the product of an upper triangular and lower triangular matrices. LU exhibits a "one-to-many non-personalized communication".
  • Barnes: simulates the interaction of a group of particles over time steps.
  • Radix sort: integer sorting algorithm. This algorithm implementation displays an example of communication among all the processors involved, and the nature of this communication presents irregular patterns.
Case studies

In 2001, Shan et al. presented a comparison of the performance and programming effort of MP versus SAS running on clusters of Symmetric Memory Processors (SMPs). They highlighted the "automatic management and coherent replication" of the SAS programming model which facilitates the programming tasks in these types of clusters. This study uses MPI/Pro protocol for the MP programming model and GeNIMA SVM protocol (a page-based shared virtual memory protocol) for SAS on a 32 processors system (using a cluster of 8 machines with 4-way SMPs each). The subset of applications used involves regularly structured applications as FFT, Ocean, and LU contrasting with irregular ones as for example RADIX sort, among others.

The complexity of development is represented by the number of code lines per application as shown in the table below this lines. It is observed that SAS complexity is significantly lower than that of MP and this difference increases as applications are more irregular and dynamic in nature (almost doubles for Radix).

Appl. FFT OCEAN LU RADIX SAMPLE N-BODY
MPI 222 4320 470 384 479 1371
SAS 210 2878 309 201 450 950

The results performance-wise indicated that SAS was only half efficiently dealing with parallelism for most of the applications in this study. The only application that showed similar performance for both methods (MP and SAS) was the LU application. The authors concluded that the overhead of the SVM protocol for maintaining page coherence and synchronization were the handicap of the easier SAS programming model.


In 2008, Roy and Chaudhary compared the communication requirements of three different page-based DSM systems (CVM, Quarks, and Strings) that use virtual memory mechanisms to trap accesses to shared areas. Their study was also based on the SPLASH-2 suite of programs. In their experiments, Quarks was running tasks on separate processes (it does not support more than one application thread per process) while CVM and Strings were run with multiple application threads.

The results indicate that Quarks generates a large quantity of messages in comparison with the other two systems. This can be observed in the table below.

Program CVM Quarks Strings
FFT 1290 2419 1894
LU-c 135 - 485
LU-n 385 2873 407
OCEAN-c 1955 15475 6676
WATER-n2 2253 38438 10032
WATER-sp 905 7568 1998
MATMULT 290 1307 645
SOR 247 7236 934

In general, Quarks has excessive number of collisions, and due to the lock related traffic, its performance is quite low when compared to the other two systems, for many of the application programs tested. CVM improves on the lock management, by allowing out of order access through a centralized lock manager. This makes the locking times for CVM much smaller that others.

Evolution

References