CSC/ECE 517 Fall 2011/ch18 6a sc: Difference between revisions
Line 4: | Line 4: | ||
=Common programming errors= | =Common programming errors= | ||
It would not be wrong to say that no software in the world is bug free. A lot of bugs in software can be attributed to the programming errors that the programmers commonly make. The most common of them are: | |||
While considering possibilities, the programmer misses out on some | |||
Cut-and-paste programming | |||
Inflexible code that cannot adapt to changes that maybe needed of it in future | |||
Lack of error checking | |||
Software reuse | |||
Lack of mechanisms to recover from errors in a graceful manner | |||
=Programming by contract= | =Programming by contract= |
Revision as of 04:49, 16 November 2011
Programming by Contract
Common programming errors
It would not be wrong to say that no software in the world is bug free. A lot of bugs in software can be attributed to the programming errors that the programmers commonly make. The most common of them are:
While considering possibilities, the programmer misses out on some Cut-and-paste programming Inflexible code that cannot adapt to changes that maybe needed of it in future Lack of error checking Software reuse Lack of mechanisms to recover from errors in a graceful manner
Programming by contract
Programming by Contract or Design by Contract (DbC) was first introduced by Bertrand Meyer, the creator of the Eiffel programming language. Although Eiffel has implemented assertions as built in DbC support, the concepts can be applied in any language. It uses pre-conditions and post-conditions to document or programmatically assert the change in state caused by a piece of a program. (1)
Background
Programming by Contract or Design by Contract (DbC) has its roots in work on formal verification, formal specification and Hoare logic. The original contributions includes:
- A clear metaphor to guide the design process.
- The application to inheritance, in particular a formalism for redefinition and dynamic binding.
- The application to exception handling.
- The connection with automatic software documentation.
Methodology
Programming by Contract creates a contract between the software developer and software user - in Meyer's terms the supplier (callee) and the consumer (caller/client).
Before entering a method or routine, a pre-condition must be satisfied by the consumer of the routine. Each routine ends with a post-conditions which the supplier guarantees to be true (if and only if the preconditions were met). Also, each class has an invariant which must be satisfied after any changes to an object are represented by the class. In other words, the invariant guarantees the object is in a valid state. (2)
If the consumer tries to call the method without meeting the preconditions, it can result in unexpected behavior. The program could crash or run in a loop forever. It may also deceptively generate garbage, while giving an impression that it is running correctly.
A Java Example
Here is a Java example that shows where the checks can be placed.
class Supplier{ //the supplier class public Supplier() { //some code that initializes the supplier constructor checkInvariant(); //verify class invariant } public supplier_method(Data data) { //some actions performed by supplier method postCondition(); //check if we have done what has been promised checkInvariant(); //verify class invariant } } class Client { // the client class public client_method (Data data){ //client method, calls supplier method Supplier s = new Supplier(); //initialize supplier constructor preCondition(data); //verify the preCondition before calling the supplier method s.supplier_method(data); } }
Design by Contract Metaphor
DbC is a metaphor on how elements of a software system collaborate with each other, on the basis of mutual obligations and benefits. The metaphor comes from business life, where a "client" and a "supplier" agree on a "contract" which documents that:
- The supplier must provide a certain product (obligation) and is entitled to expect that the client has paid its fee (benefit).
- The client must pay the fee (obligation) and is entitled to get the product (benefit).
- Both parties must satisfy certain obligations, such as laws and regulations, applying to all contracts. (3)
We can use the previous Java example to show the relationship between obligation and benefit.
Obligations | Benefit | |
---|---|---|
Client | Satisfy preCondition() | Result from supplier_method |
Supplier | Satisfy postCondition() | Know that preCondition() is satisfied by client_method |
Apply Programming by Contract to Applications
Inheritance
When programming by contract is used with inheritance, a subcontract is added to the subclass. According to this subcontract and in accordance with the Liskov Substitution Principle, an overridden method in the subclass may have preconditions that are as weak as or weaker than the preconditions of the base class, and postconditions that are as strong as or stronger than the postconditions of the base class. We can see this in the following example:
class A { public int foo(int x) { assert(1<x<3); // pre-condition ... assert(result<15); //post-condition return result; } } class B extends A { public int foo(int x) { assert(0<x<5); //weakened pre-condition ... assert(result<3); //strengthened post-condition return result; } }
Exception Handling
Summary
References
1. Cunningham & Cunningham, Inc., Design by Contract
2. University of North Carolina
3. Eiffel Software, Design by Contract
http://www.cs.usfca.edu/~parrt/course/601/lectures/programming.by.contract.html