CSC/ECE 517 Fall 2007/wiki1b 6 c1: Difference between revisions

From Expertiza_Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
Illustration
Illustration
The singleton pattern is a pattern used to insure the existence of a single instance of the class in the run time. As it construct the object once and return a reference to this object every time after. In multithreading environment special care should be taken, as it will be illustrated later in this page.
The singleton pattern is a pattern used to insure the existence of a single instance of the class in the run time. As it construct the object once and return a reference to this object every time later. In a multithreading environment, special care should be taken, as it will be illustrated later in this page.


Implementation
Implementation
- The constructor of this class is turned to private.
- The constructor of this class is turned to private.
- Another public function is used to call this constructor.  
- Another public function is used to call this constructor.  
- If the object is not initialized yet (object == null) it call the constructor and return a reference else it will just return a reference.
- If the object is not initialized yet (object == null) it calls the constructor and returns a reference else it will just return a reference.


In multithreading environment a synchronized command should be used so not every thread in the program can initialize his own instance of the singleton class.
In multithreading environment, a synchronized command should be used so not every thread in the program can initialize its own instance of the singleton class.




Line 36: Line 35:


end  
end  
a = LoggerSingleton.instance
»
#<MyClass:0x401b4ca8>
b = LoggerSingleton.instance
»
#<MyClass:0x401b4ca8>
class Test
  private_class_method :new
  @@singleton = nil
  def Test.instance
    @@singleton = new if @@singleton == nil
    return @@singleton
  end
  def initialize
    @thread = Thread.new { sleep 10 }
  end
end
test = Test.instance





Revision as of 14:13, 1 October 2007

Illustration The singleton pattern is a pattern used to insure the existence of a single instance of the class in the run time. As it construct the object once and return a reference to this object every time later. In a multithreading environment, special care should be taken, as it will be illustrated later in this page.

Implementation - The constructor of this class is turned to private. - Another public function is used to call this constructor. - If the object is not initialized yet (object == null) it calls the constructor and returns a reference else it will just return a reference.

In multithreading environment, a synchronized command should be used so not every thread in the program can initialize its own instance of the singleton class.


Java

public class LoggerSingleton {

  private static LoggerSingleton instance = null;
  protected LoggerSingleton() {
     // Exists only to defeat instantiation.
  }
  public static LoggerSingleton getInstance() {
     if(instance == null) {
        instance = new LoggerSingleton();
     }
     return instance;
  }

}


Ruby

require 'singleton'

class LoggerSingleton

 include Singleton 

end


Test singletons

Following a code to test singleton class in Java:

import org.apache.log4j.Logger; import junit.framework.Assert; import junit.framework.TestCase; public class SingletonTest extends TestCase {

  private LoggerSingleton sone = null, stwo = null;
  private static Logger logger = Logger.getRootLogger();
  public SingletonTest(String name) {
     super(name);
  }
  public void setUp() {
     logger.info("getting singleton...");
     sone = LoggerSingleton.getInstance();
     logger.info("...got singleton: " + sone);
     logger.info("getting singleton...");
     stwo = LoggerSingleton.getInstance();
     logger.info("...got singleton: " + stwo);
  }
  public void testUnique() {
     logger.info("checking singletons for equality");
     Assert.assertEquals(true, sone == stwo);
  }

}


in ruby;

def test_singleton

 class << OnlyOne.instance
   def reset
     # reset state
   end
 end
 OnlyOne.instance.modify_state
 OnlyOne.instance.reset

end


Conclusion

Java doesn’t contain singleton pattern in the language itself, although implementation for the pattern is still possible. While in Ruby the singleton pattern is in the language itself, which became possible since Ruby is a dynamic language through singleton module.