CSC/ECE 517 Fall 2010/ch3 3f DF: Difference between revisions
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include Singleton | include Singleton | ||
# Begin interface methods | |||
# ... | |||
# End interface methods | |||
end | end | ||
</pre> | </pre> | ||
== References == | == References == | ||
Revision as of 05:59, 4 October 2010
The Singleton pattern in static and dynamic languages
Introduction
Text overview
UML Diagram
Static Language Implementation
C++
class MySingleton
{
public:
static MySingleton* Instance()
{
if(s_pSingletonObject == NULL)
s_pSingletonObject = new MySingleton;
return s_pSingletonObject;
}
static void Destroy()
{
if(s_pSingletonObject != NULL)
{
delete s_pSingletonObject;
s_pSingletonObject = NULL;
}
}
//Begin interface functions
//...
//End interface functions
private:
//Direct access to the constructor/destructor is prohibited
MySingleton() {}
virtual ~MySingleton() {}
static MySingleton* s_pSingletonObject;
};
MySingleton::s_pSingletonObject = NULL;
Dynamic Language Implementation
Ruby
Implementation
Singleton pattern source code
Usage
class MySingleton include Singleton # Begin interface methods # ... # End interface methods end