CSC/ECE 517 Fall 2010/ch3 3f DF: Difference between revisions
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== Dynamic Language Implementation == | == Dynamic Language Implementation == | ||
Ruby | |||
=== | === Implementation === | ||
<pre> | <pre> | ||
Singleton pattern source code | Singleton pattern source code | ||
</pre> | </pre> | ||
Usage | === Usage === | ||
<pre> | <pre> | ||
class MySingleton | class MySingleton | ||
Revision as of 05:56, 4 October 2010
The Singleton pattern in static and dynamic languages
Introduction
Text overview
UML Diagram
Static Language Implementation
C++
class MySingleton
{
public:
static MySingleton* Instance()
{
if(s_pSingletonObject == NULL)
s_pSingletonObject = new MySingleton;
return s_pSingletonObject;
}
static void Destroy()
{
if(s_pSingletonObject != NULL)
{
delete s_pSingletonObject;
s_pSingletonObject = NULL;
}
}
//Begin interface functions
//...
//End interface functions
private:
//Direct access to the constructor/destructor is prohibited
MySingleton() {}
virtual ~MySingleton() {}
static MySingleton* s_pSingletonObject;
};
Dynamic Language Implementation
Ruby
Implementation
Singleton pattern source code
Usage
class MySingleton include Singleton //Begin interface methods //... //End interface methods end