CSC/ECE 517 Fall 2009/wiki1b 3 b4: Difference between revisions

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Exception types
Exception types
In Java, all exceptions are ultimately derived from a common base class. In C++, an exception needn't be derived from an exception class . In fact, a C++ exception can even be a built-in type as well, say int or char *:
In Java, all exceptions are ultimately derived from a common base class. In C++, an exception needn't be derived from an exception class . In fact, a C++ exception can even be a built-in type as well, say int or char *:
 
try {//C++, not Java
try //C++, not Java
    if (abnormal_state)
if (abnormal_state)
      throw "must quit!";
throw "must quit!";
}

Revision as of 07:54, 20 September 2009

Exception-Handling in O-O language

Most major O-O language use the almost the same way to deal with exception occurred during runtime. The mechanism is: When an error occurs within a method, the method creates an object and hand it off to the runtime system. The object, called an exception object, contains information about the error, including its type and the state of the program when the error occurred. Creating an exception object and handing it to the runtime system is calling throwing an exception.

After a method throws an exception, the runtime system attempts to find something to handle it. The set of possible "somethings" to handle the exception is the ordered list of methods that had been called to get to the method where the error occurred. The list of methods is knows as the call stack. The runtime system searches the call stack for a method that contains a block of code that can handle the exception. This block of code is called an exception handler. The search begins with method in which the error occurred and proceeds through the call stack in the reverse order in which the methods were called. When an appropriate handler is found, the runtime system passes the exception to the handler. An exception handler is considered appropriate if the type of the exception object thrown matches the type that can be handled by the handler.

The exception handling mechanism of several major O-O languages are listed below with example provided.

Java

One of the most important concepts about Java exception handling to understand is that there are three general types of throwable classes: unchecked exceptions, checked exceptions.

Unchecked exception includes runtime exception and errors. Runtime exception are exceptional conditions that are internal to the application, and that are internal to the application, and that the application ususally cannot anticipate or recover from. These usually indicate programming bugs, such as logic errors or improper use of an API. Errors are exceptional conditions that are external to the application, and that the application usually cannot anticipate or recover from. For example, suppose that an application successfully opens a file for input, but is unable to read the file because of a hardware or system malfunction.

Checked exceptions are subject to the Catch or Specify Requirement. All exceptions are checked exceptions, except for those indicated by Error, RuntimeException, and their subclasses. For checked exception, the Catch or Specify Requirement means that code that might throw certain exceptions must be enclosed by either of the following: A try statement that catches the exception. The try must provide a handler for the exception. A method that specifies that it can throw the exception. The method must provide a throws clause that lists the exception.

In detail to construct exception handler: The first step is to enclose the code that might throw an exception within a try block. In general, an exception handler block in Java looks like following.

try {

    exception could thrown from here

} catch (ExceptionType name) {

} catch (ExceptionType name) {

} finally { }

One or more catch blocks should be provided directly after try block. Each catch block is an exception handler and handles the type of exception indicated by its argument. The argument type, ExceptionType, declares the type of exception that the handler can handle and must be the name of a class that inherits from the Throwable class. The handler can refer to the exception with name.The catch block contains code that is executed if and when the exception handler is invoked. The runtime system invokes the exception handler when the handler is the first one in the call stack whose ExceptionType matches the type of the exception thrown. The system considers it a match if the thrown object can legally be assigned to the exception handler's argument.

The finally block always executes when the try block exits. This ensures that the finally block is executed even if an unexpected exception occurs. But finally is useful for more than just exception handling — it allows the programmer to avoid having cleanup code accidentally bypassed by a return, continue, or break. Putting cleanup code in a finally block is always a good practice, even when no exceptions are anticipated.

Smalltalk

Exception-handling in Smalltalk use almost same way as that in Java with only nuance differences. The primary difference is in how the context stack is handled. In Java, when you get to the handler code, the stack has been unwound and is just gone. But not so in Smalltalk, the stack is an argument held in the exception. In this manner, it is possible for system to return to the point where the exception got thrown, and simply proceed as if it hadn’t happen.

C++

Although Java’s exception handling is an adaption of C++ exception handling. Yet, there are some substantial differences between the two language in this regard.

Exception types In Java, all exceptions are ultimately derived from a common base class. In C++, an exception needn't be derived from an exception class . In fact, a C++ exception can even be a built-in type as well, say int or char *: try {//C++, not Java

   if (abnormal_state)
     throw "must quit!";

}