CSC/ECE 517 Summer 2008/wiki3 5 rp: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
=External Links= | =External Links= | ||
[[CSC/ECE 517 Summer 2008/ | [[CSC/ECE 517 Summer 2008/wiki3 Assignment|Back to the assignment page]] |
Revision as of 18:28, 24 July 2008
Pure Fabrication
Sometimes it is a good idea to introduce into a system an object that has no counterpart in the real world. This is called the pure fabrication pattern. Find examples of pure fabrication, and weave them into a narrative that can teach programmers when it is helpful and when it is not helpful to fabricate objects.