CSC 216/s08/clever imaginings: Difference between revisions

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===The problem===
===The problem===


Describe what you are attempting to teach students by this exercise.
Finite state machines are abstract models of systems that contains a set number of states, inputs into the system, and ways of transitioning from one state to another. In simpler terms, a FSM is a model of a bunch of states and how a system moves from state to state.  However, understanding all the parts of a FSM can be difficult, especially with systems with a large number of transitions or recursion involved. 


===Participants and props===
===Participants and props===

Revision as of 21:42, 15 April 2008

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Place Title of Exercise Here

Give the title of your exercise, which may include the name of the topic you are covering, or some other catchy title.

The problem

Finite state machines are abstract models of systems that contains a set number of states, inputs into the system, and ways of transitioning from one state to another. In simpler terms, a FSM is a model of a bunch of states and how a system moves from state to state. However, understanding all the parts of a FSM can be difficult, especially with systems with a large number of transitions or recursion involved.

Participants and props

How many students will participate? What else do you need (e.g., old tennis ball, Powerpoint slides, software).

The script

Describe how to do your exercise.