CSC/ECE 517 Fall 2017/E1771 Refactor team.rb: Difference between revisions
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== Pull Request == | |||
Github Link to Pull Request: [https://github.com/expertiza/expertiza/pull/1043] |
Revision as of 19:55, 30 October 2017
Introduction
Expertiza is an open source webapp built on Ruby on Rails stack. It provides a platform to students with various features like peer-reviewing projects, submitting work, form teams, viewing grades etc. The project is being built and maintained by students and faculty at NCSU.
About team.rb
team.rb is the default class to interact with the team table. team.rb has 2 subclasses assignment_team.rb and course_team.rb.
Issue
team.rb is a fairly complex file. It contains a lot of methods that are long and hard to understand. These methods need to be broken down into simpler and more specific methods that are easier to read/understand. Also, the few instances of code duplication that exist should be removed
Tasks accomplished
· Refactor self.randomize_all_by_parent method · Split into several simpler methods and assign reasonable names · Extract duplicated code into separate methods · Rename method and change all other places it is used · has_user → user? · get_node_type → node_type · get_author_names → author_names · Pass &:destroy as an argument to each instead of a block · L22 · Use find_by instead of dynamic method · L63, L153, L162 · Use find_by instead of where.first · L166, L181 · Complete the pending tests in team_spec.rb, and write integration tests for newly-created methods. Refactor corresponding methods, and only then finish pending tests.
Elaborating the edits made:
Refactor self.randomize_all_by_parent method
Previous code:
def self.randomize_all_by_parent(parent, team_type, min_team_size) participants = Participant.where(parent_id: parent.id, type: parent.class.to_s + "Participant") participants = participants.sort { rand(3) - 1 } users = participants.map {|p| User.find(p.user_id) }.to_a # find teams still need team members and users who are not in any team teams = Team.where(parent_id: parent.id, type: parent.class.to_s + "Team").to_a teams_num = teams.size i = 0 teams_num.times do teams_users = TeamsUser.where(team_id: teams[i].id) teams_users.each do |teams_user| users.delete(User.find(teams_user.user_id)) end if Team.size(teams.first.id) >= min_team_size teams.delete(teams.first) else i += 1 end end # sort teams by decreasing team size teams.sort_by {|team| Team.size(team.id) }.reverse! # insert users who are not in any team to teams still need team members if !users.empty? and !teams.empty? teams.each do |team| curr_team_size = Team.size(team.id) member_num_difference = min_team_size - curr_team_size for i in (1..member_num_difference).to_a team.add_member(users.first, parent.id) users.delete(users.first) break if users.empty? end break if users.empty? end end # If all the existing teams are fill to the min_team_size and we still have more users, create teams for them. unless users.empty? num_of_teams = users.length.fdiv(min_team_size).ceil nextTeamMemberIndex = 0 for i in (1..num_of_teams).to_a team = Object.const_get(team_type + 'Team').create(name: "Team" + i.to_s, parent_id: parent.id) TeamNode.create(parent_id: parent.id, node_object_id: team.id) min_team_size.times do break if nextTeamMemberIndex >= users.length user = users[nextTeamMemberIndex] team.add_member(user, parent.id) nextTeamMemberIndex += 1 end end end end
This method has been edited and divided into following methods:
sort_teams_by_members_reverse()
def self.sort_teams_by_members_reverse(teams) teams.sort_by { |team| Team.size(team.id) }.reverse! end
assign_single_users_to_teams
def self.assign_single_users_to_teams(min_team_size, parent, teams, users) teams.each do |team| curr_team_size = Team.size(team.id) member_num_difference = min_team_size - curr_team_size for i in (1..member_num_difference).to_a team.add_member(users.first, parent.id) users.delete(users.first) break if users.empty? end break if users.empty? end end
create_team_from_single_users
def self.create_team_from_single_users(min_team_size, parent, team_type, users) num_of_teams = users.length.fdiv(min_team_size).ceil nextTeamMemberIndex = 0 for i in (1..num_of_teams).to_a team = Object.const_get(team_type + 'Team').create(name: "Team" + i.to_s, parent_id: parent.id) TeamNode.create(parent_id: parent.id, node_object_id: team.id) min_team_size.times do break if nextTeamMemberIndex >= users.length user = users[nextTeamMemberIndex] team.add_member(user, parent.id) nextTeamMemberIndex += 1 end end end
Pull Request
Github Link to Pull Request: [1]