CSC/ECE 517 Fall 2012/ch2a 2w23 sr: Difference between revisions

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== Comparison ==
== Comparison ==
== Conclusion ==
== Conclusion ==
Conclusion:
Responsibility-Driven Design is A way to design software that emphasizes modeling of objects’ roles, responsibilities, and collaborations.  Its principle is to maximize abstraction, delegate control and preserve flexibility. RDD increased encapsulation by focusing on the contractual responsibilities of a class and it facilities polymorphism by encouraging the designer to focus on responsibilities independently of implementation.
Responsibility-Driven Design is A way to design software that emphasizes modeling of objects’ roles, responsibilities, and collaborations.  Its principle is to maximize abstraction, delegate control and preserve flexibility. RDD increased encapsulation by focusing on the contractual responsibilities of a class and it facilities polymorphism by encouraging the designer to focus on responsibilities independently of implementation.


== References ==
== References ==
<references/>
<references/>

Revision as of 00:36, 27 October 2012

Responsibility-Driven Design

Introduction

Object-oriented programming(OOP) language enable software to be reusable, refinable, testable, maintainable, and extensible by supporting encapsulation. In order to realize these advantages, encapsulation should be maximized during the design process. other techniques attempt to enforce encapsulation during the implementation phase. This is too late in the software life-cycle to achieve maximum benefits.

Responsibility-driven design(RRD) is an alternate design method to focus on increasing the encapsulation by viewing a program in terms of the client/server model.<ref>http://dl.acm.org/citation.cfm?doid=74877.74885 Object-oriented design: a responsibility-driven approach</ref> This method was proposed by Rebecca Wirfs-Brock and Brian Wilkerson.

Definition

RDD is defined as follows:

Responsibility-driven design is inspired by the client/server model. It focuses on the contract by asking:

Responsibility-driven design principles and constructs

Principles

  • Maximize Abstraction

Initially hide the distinction between data and behavior.

Think of objects responsibilities for “knowing”, “doing”,and “deciding”.

  • Distribute Behavior

Promote a delegated control architecture.

Make objects smart—-have them behave intelligently, not just hold bundles of data.

  • Preserve Flexibility

Design objects so interior details can be readily changed.

Constructs

  • an application = a set of interacting objects
  • an object = an implementation of one or more roles
  • a role = a set of related responsibilities
  • a responsibility = an obligation to perform a task or know information
  • a collaboration = an interaction of objects or roles (or both)
  • a contract = an agreement outlining the terms of a collaboration <ref>http://www.wirfs-brock.com/ RRD principles and constructs</ref>

Example

Advantages

  • Increased encapsulation:

The responsibility-driven approach emphasizes the encapsulation of both the structure and behavior of objects by focusing on the contractual responsibilities of a class. l It improves encapsulation with respect to subclass clients, ensuring that all inherited behavior is part of the contract of the subclass. The benefit is increased encapsulation, since the specification of the exact way in which a request is carried out is private to the server. Encapsulation is compromised when the structural details of an object become part of the interface. Responsibility-driven designs maximize encapsulation by ignoring the structural details.

  • Facilitates polymorphism:

By encouraging the designer to focus on responsibilities independently of implementation, the responsibility driven approach can help a designer identify standard protocols (message names), which facilitates polymorphism. It makes abstract classes easier to identify. One difficulty in identifying abstract classes lies in determining what parts of the protocol of existing classes are parts of the type of those classes, and what parts are implementation details. Because the protocol of a class includes only those messages which form the type of the class, this problem is eliminated.

Comparison

Conclusion

Responsibility-Driven Design is A way to design software that emphasizes modeling of objects’ roles, responsibilities, and collaborations. Its principle is to maximize abstraction, delegate control and preserve flexibility. RDD increased encapsulation by focusing on the contractual responsibilities of a class and it facilities polymorphism by encouraging the designer to focus on responsibilities independently of implementation.

References

<references/>