CSC/ECE 506 Spring 2011/ch4a zz: Difference between revisions
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== Introduction == | == Introduction == | ||
The N-body problem stated as follows: Select the position and velocity of n celestial bodies as states. Given the initial condition of of N bodies, compute their states at arbitrary time T. Normally a three-dimensional space is considered for N-body problem. | The N-body problem stated as follows: Select the position and velocity of n celestial bodies as states. Given the initial condition of of N bodies, compute their states at arbitrary time T. Normally a three-dimensional space is considered for N-body problem. There is a simplified N-body problem called restricted N-body problem where the mass of some of the bodies is negligible. [1] | ||
Many | Many mathematicians have proofed that it is impossible to find a general solution for n-body problem analytically[2]. The system could become unstable very easily. However, the problem can be solved numerically. The most common approach is to iterate over a sequence of small time steps. Within each time step, the acceleration on a body is approximated by the transient acceleration in the pervious time step. The transient acceleration on a single body can be directly computed by summing the gravity from each of the other N-1 bodies. While this method is conceptually simple and is the algorithm of choice for many applications, its O(N<sup>2</sup>) | ||
The | The simulation of N-body system can be used from simulation of celestial bodies (gravitational interaction)to interactions of a set of particles (electromagnetic interaction). | ||
== Parallel N-body problem == | == Parallel N-body problem == |
Revision as of 22:03, 27 February 2011
Introduction
The N-body problem stated as follows: Select the position and velocity of n celestial bodies as states. Given the initial condition of of N bodies, compute their states at arbitrary time T. Normally a three-dimensional space is considered for N-body problem. There is a simplified N-body problem called restricted N-body problem where the mass of some of the bodies is negligible. [1]
Many mathematicians have proofed that it is impossible to find a general solution for n-body problem analytically[2]. The system could become unstable very easily. However, the problem can be solved numerically. The most common approach is to iterate over a sequence of small time steps. Within each time step, the acceleration on a body is approximated by the transient acceleration in the pervious time step. The transient acceleration on a single body can be directly computed by summing the gravity from each of the other N-1 bodies. While this method is conceptually simple and is the algorithm of choice for many applications, its O(N2)
The simulation of N-body system can be used from simulation of celestial bodies (gravitational interaction)to interactions of a set of particles (electromagnetic interaction).
Parallel N-body problem
data-parallel
message-passing
References
[1] [1] Collection of remarkable three-body motions
[2] Diacu, F (01/01/1996). "The solution of the n-body problem". The Mathematical intelligencer (0343-6993), 18 (3), p. 66.