CSC/ECE 517 Fall 2010/ch3 3f DF: Difference between revisions

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};
};


MySingleton::pSingletonObject = NULL;
MySingleton::s_pSingletonObject = NULL;
</pre>
</pre>



Revision as of 05:58, 4 October 2010

The Singleton pattern in static and dynamic languages


Introduction

Text overview

UML Diagram

Static Language Implementation

C++

class MySingleton
{
  public:
    static MySingleton* Instance()
    {
      if(s_pSingletonObject == NULL)
        s_pSingletonObject = new MySingleton;
				
      return s_pSingletonObject;
    }
		
    static void Destroy()
    {
      if(s_pSingletonObject != NULL)
      {
        delete s_pSingletonObject;
        s_pSingletonObject = NULL;
      }
    }

    //Begin interface functions
    //...
    //End interface functions
		
  private:
    //Direct access to the constructor/destructor is prohibited
    MySingleton() {}
    virtual ~MySingleton() {}
		
    static MySingleton* s_pSingletonObject;
};

MySingleton::s_pSingletonObject = NULL;

Dynamic Language Implementation

Ruby

Implementation

  Singleton pattern source code

Usage

class MySingleton
  include Singleton

  //Begin interface methods
  //...
  //End interface methods
end

References