CSC 216 F09/: Difference between revisions
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==State Machine Pass== | |||
===The problem=== | |||
Trying to teach how finite state machines work. | |||
===Participants and props=== | |||
Everybody in the class plays the game. The only prop needed is a ball. A diagram of the state machine is drawn on the board. | |||
1 3 4 6 | |||
0 9 | |||
2 5 7 8 | |||
The state machine will have two paths it can go down to reach the final state. | |||
===The script=== | |||
The ball is thrown to a student in the class. They will be at state 0. They will be presented a condition to move to the next state. If they answer right they toss the ball to another student. If they get it wrong they keep the ball and take another turn. This continues until the final state is reached. | |||
===Acknowledgments=== | |||
Created by Josh Wilkerson and Tony McCarthy |
Revision as of 02:34, 17 November 2009
State Machine Pass
The problem
Trying to teach how finite state machines work.
Participants and props
Everybody in the class plays the game. The only prop needed is a ball. A diagram of the state machine is drawn on the board.
1 3 4 6
0 9
2 5 7 8
The state machine will have two paths it can go down to reach the final state.
The script
The ball is thrown to a student in the class. They will be at state 0. They will be presented a condition to move to the next state. If they answer right they toss the ball to another student. If they get it wrong they keep the ball and take another turn. This continues until the final state is reached.
Acknowledgments
Created by Josh Wilkerson and Tony McCarthy