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'''Refactoring If Statement with Polymorphism.'''
'''Refactoring If Statement with Polymorphism.'''


== Problem with If Statement ==
== Design Consideration: Reuse and Change ==


According to the famous book "Refactoring: Improving the Design of Existing Code " by Martin Fowler: [5], refactoring is the process of applying behavior-preserving transformations to a program with the objective of improving the program’s design. Intuitively people refer to code refactoring as "cleaning it up."
One of the most important consideration of Object-Orientation Software Design is 'Reuse' and 'Change'. In terms of reuse, we mean to build the new software with the building block from the old software. The importance of 'change' is from the fact that the software is always changing to keep alive. So that how to effectively make change to the source code is critical for the software design.  
 
=== Idea of Polymorphism ===
=== The Problem of If Statement ===
 
Refactoring is very useful for software engineer to maintain the quality of their code in different environment. In fact, no software can be guaranteed to be perfect when it is first developed. Usually when the source code is applied to different customer needs, we want to improve the inner-structure without modify the external behavior. The ability to refactor your code takes the pressure off the design phase of software development. Refactoring gives you the ability to change the design of the code at a later stage. This means that you don’t have to get the design absolutely right before you write any code. You can get a rough design worked out, code it up and then if (when) you spot a better design you can refactor your code towards the better design.
 
=== Example of Refactoring Conditional Statement with Polymorphism===
 
In the following we list some popular refactoring to specify how refactoring transform the code. For more detail information, the reader please refer to the section 2.1.2 of the thesis of Thomas Corbat [1]. [1] provide Ruby example for each refactoring this list. 
 
{|
| 1. Merge Class Parts
|-
| 2. Convert Local Variable to Field
|-
| 3. Encapsulate Field
|-
| 4. Extract Method
|-
| 5. Inline Class
|-
| 6. Inline Method
|-
| 7. Move Field
|-
| 8. Move Method
|-
| 9. Rename Class
|-
| 10. Rename Field
|-
| 11. Rename Local Variable
|-
| 12. Rename Method
|-
| 13. Replace Temporary Variable with Query
|-
| 14. Split Temporary Variable
|}
 
=== Ruby Example of Refactoring ===
 
*Before Rename:
<pre>
def badRenameMethod
    puts("Hello World");
end
</pre>
 
*After Rename:
<pre>
def hello
    puts("Hello World");
end
</pre>
 
*Before Encapsulation:
<pre>
class SomeClass
    def initialize
        @field = 0;
    end
end
</pre>


*After Encapsulation:
Under the design consideration we have discussed, the problem of if statement is quite obvious: 1. the conditional relationship in function level prevent us to reuse each of the function separately. We can only reuse the whole application as a unit. 2. when we want to change the functionality of a certain function or add a new function we have to trace to every implementation code. Such change is expensive and violate the OO principle 'code to interface instead of implementation'.   
<pre>
class SomeClass               
    def initialize
        @field = 0;
    end
   
    def field
        @field
    end
    private :field
   
    def field= field
        @field = field
    end
    private :field=
end
</pre>


=== Java Example of Refactoring ===
=== Example of If statement ===
 
*Before Rename:
<pre>
<pre>
public class rename_method
public class rename_method
Line 100: Line 20:
</pre>
</pre>


*After Rename:
== Idea of Polymorphism ==
<pre>
public class rename_method
{
    static void hello()
    {
        System.out.println("Hello, world!");
    }
}
</pre>
 
*Before Encapsulation:
<pre>
public class encap_field
{
    public String field;
}
</pre>
 
*After Encapsulation:
<pre>
public class encap_field
{
    private int field;
 
    public void setField(int field)
    {
        this.field = field;
    }
 
    public int getField()
    {
        return field;
    }
}
</pre>
 
== Refactoring support for Current Ruby IDE ==
 
This the following table we summary the current ruby IDE and their refactoring support situation.
{|
| Current Ruby IDE || Refactoring Support (Y/N)
|-
| [http://www.activestate.com/komodo/ ActiveState Komodo] || N
|-
| [http://www.netbeans.org/ NetBeans] || N
|-
| [http://www.ruby-ide.com/ruby/ruby_ide_and_ruby_editor.php Arachno Ruby] || N
|-
| [http://freeride.rubyforge.org/wiki/wiki.pl FreeRIDE] || N
|-
| [http://www.mondrian-ide.com/ Mondrian Ruby IDE] || N
|-
| [http://www.sapphiresteel.com/ Ruby in Steel] || N
|-
| [http://www.jetbrains.com/ruby/index.html RubyMine] || Y
|-
| [http://www.eclipse.org/ Eclipse] ([http://aptana.com/ Aptana]) || Y 
|}
 
=== Example of Using Ruby Refactoring Tools in Eclipse ===
Here the renaming of the method "badRenameMethod" to "Hello" is illustrated for Ruby.  The source code is shown in section 1.3.
{|
| [[Image:r00.jpg|thumb|upright|The badly named method "badRenameMethod is shown with a call to this method.]]
| [[Image:r01.jpg|thumb|upright|The method is highlighted and then right clicked on.  Refactor then Rename is selected.]]
| [[Image:r02.jpg|thumb|upright|The method is renamed to "hello"]]
| [[Image:r03.jpg|thumb|upright|A preview of each call to the method.]]
| [[Image:r04.jpg|thumb|upright|The resulting code after refactoring is shown with newly renamed method.]]
|}
 
Here the encapsulation of the field "field" is illustrated for Ruby.  The source code is show in section 1.3.
{|
| [[Image:r05.jpg|thumb|upright|The field to be encapsulated is shown inside its class.]]
| [[Image:r06.jpg|thumb|upright|The field is highlighted and then right clicked on.  Refactor then Encapsulate Field is selected.]]
| [[Image:r07.jpg|thumb|upright|A reader and writer method is selected to be generated and labeled private.]]
| [[Image:r08.jpg|thumb|upright|A preview of the encapsulation.]]
| [[Image:r09.jpg|thumb|upright|The resulting code after refactoring is shown with encapsulated field.]]
|}
 
=== Example of Using Java Refactoring Tools in Eclipse ===
Here the renaming of the method "badRenameMethod" to "Hello" is illustrated for Java. The source code is show in section 1.4.
 
{|
| [[Image:j00.jpg|thumb|upright|The badly named method "badRenameMethod is shown.]]
| [[Image:j01.jpg|thumb|upright|The badly named method is called.]]
| [[Image:j02.jpg|thumb|upright|The method is highlighted and then right clicked on.  Refactor then Rename is selected.]]
| [[Image:j03.jpg|thumb|upright|The method is renamed to "hello" as shown and preview is selected.]]
| [[Image:j04.jpg|thumb|upright|A preview of each call to the method.]]
| [[Image:j05.jpg|thumb|upright|The resulting code after refactoring is shown with newly renamed method.  The call is shown here.]]
|}
Here the encapsulation of the field "field" is illustrated for Java. The source code is show in section 1.4.
{|
| [[Image:j06.jpg|thumb|upright|The field to be encapsulated is shown inside its class.]]
| [[Image:j07.jpg|thumb|upright|The field is highlighted and then right clicked on.  Refactor then Encapsulate Field is selected.]]
| [[Image:j08.jpg|thumb|upright|A getter(reader) and setter(writer) mehtod is selected and named.]]
| [[Image:j09.jpg|thumb|upright|The resulting code after refactoring is shown with encapsulated field.]]
|}
 
== Comparison of Ruby and Java Refactoring Tools ==
 
=== Comprehensiveness ===


These are the following refactoring options available in eclipse for Ruby and Java.
=== Definition of Polymorphism ===


{|
|'''Refactoring Options for Java in Eclipse'''  ||||  '''Refactoring Options for Ruby in Eclipse'''
|-
|Rename  || || Rename
|-
|Move || || Move
|-
|Change Method Signature || || Merge Class Parts in File
|-
|Extract Local Variable || || Pull Up
|-
|Extract Constant || || Pull Down
|-
|Inline || || Merge With External Class Parts
|-
|Convert Anonymous Class to Nested || || Split Local Variable
|-
|Convert Member to Top Level || || Merge With External Class Parts
|-
|Convert Local Variable to Field || || Inline
|-
|Extract Super Class || || Extract Constant
|-
|Extract Interface || || Encapsulate Field
|-
|Extract Class || || Convert Local Variable to Field
|-
|Use Supertype where possible
|-
|Pull Up
|-
|Pull Down
|-
|Introduce Parameter Object
|-
|Introduce Indirection
|-
|Introduce Factory
|-
|Introduce Parameter
|-
|Encapsulate Field
|-
|Generalize Declared Type
|-
|Infer Generic Type Arguments
|}


=== Ease of Use and Integrated Develop Environment(IDE) Integration ===
== Example of Refactoring Conditional Statement with Polymorphism ==


The refactoring options for Ruby and Java cover all the basic refactorings.  The differences in the number of options mainly come from the difference in the two languages. Ruby is a [http://en.wikipedia.org/wiki/Type_system#Dynamic_typing dynamically typed language], has unbounded [http://en.wikipedia.org/wiki/Polymorphism_in_object-oriented_programming polymorphism], and all classes are open to extension or can be inherited.  On the other hand, Java is a [http://en.wikipedia.org/wiki/Type_system#Static_typing statically typed language], polymorphism is mainly implemented via [http://en.wikipedia.org/wiki/Interface_%28computer_science%29 interfaces] and [http://en.wikipedia.org/wiki/Implementation_inheritance inheritance], and classes cannot be extended at run-time.  The given examples (in section [http://pg-server.csc.ncsu.edu/mediawiki/index.php/CSC/ECE_517_Fall_2009/wiki_1a_9b_SJ#Ruby_Example_of_Refactoring [1.3]], [http://pg-server.csc.ncsu.edu/mediawiki/index.php/CSC/ECE_517_Fall_2009/wiki_1a_9b_SJ#Java_Example_of_Refactoring [1.4]]) illustrate the ease of use of the refactoring tools for both Ruby and Java and how well these tools are integrated into the Eclipse IDE.


== References ==
== References ==

Revision as of 20:20, 9 October 2009

Refactoring If Statement with Polymorphism.

Design Consideration: Reuse and Change

One of the most important consideration of Object-Orientation Software Design is 'Reuse' and 'Change'. In terms of reuse, we mean to build the new software with the building block from the old software. The importance of 'change' is from the fact that the software is always changing to keep alive. So that how to effectively make change to the source code is critical for the software design.

The Problem of If Statement

Under the design consideration we have discussed, the problem of if statement is quite obvious: 1. the conditional relationship in function level prevent us to reuse each of the function separately. We can only reuse the whole application as a unit. 2. when we want to change the functionality of a certain function or add a new function we have to trace to every implementation code. Such change is expensive and violate the OO principle 'code to interface instead of implementation'.

Example of If statement

public class rename_method
{
    static void badRenameMethod()
    {
        System.out.println("Hello, world!");
    }
}

Idea of Polymorphism

Definition of Polymorphism

Example of Refactoring Conditional Statement with Polymorphism

References

[1] Thomas Corbat, Lukas Felber, Mirko Stocker Refactoring Support for the Eclipse Ruby Development Tools, Diploma Thesis, HSR University of Applied Sciences Rapperswil Institute for Software.

[2] Code Refactoring Wiki, http://en.wikipedia.org/wiki/Code_refactoring.

[3] The First Workshop on Refactoring, https://netfiles.uiuc.edu/dig/RefactoringWorkshop

[4] Refactoring Tutorial for Ruby on Rails, http://www.good-tutorials.com/tutorials/ruby-on-rails/refactoring

[5] Martin Fowler Refactoring: Improving the Design of Existing Code