CSC/ECE 517 Summer 2008/wiki1 5 a5: Difference between revisions

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'''[http://aspectr.sourceforge.net/ AspectR]''' is an Aspect-Oriented Programming framework for Ruby.  It is similar to AspectJ in implementation of AOP but is not as robust or well documented as AspectJ.  AspectR includes a aspects, join points, pointcuts, advice, as well as a method profiler and logger.  The authors of the software claim their profiler is much more efficient than Ruby's built in profiler and gives you more relevant information.  AspectR is however not a complete implementation of AspectJ, this is due in part to the authors belief that some features do not need to be implemented in Ruby.
'''[http://aspectr.sourceforge.net/ AspectR]''' is an Aspect-Oriented Programming framework for Ruby.  It is similar to AspectJ in implementation of AOP but is not as robust or well documented as AspectJ.  AspectR includes a aspects, join points, pointcuts, advice, as well as a method profiler and logger.  The authors of the software claim their profiler is much more efficient than Ruby's built in profiler and gives you more relevant information.  AspectR is however not a complete implementation of AspectJ, this is due in part to the authors belief that some features do not need to be implemented in Ruby.


Example Code:
Example Code from AspectR Homepage:


   require 'aspectr'
   require 'aspectr'

Revision as of 19:40, 6 June 2008

Introduction

Ruby has hooks that allows trapping a certain event (e.g., object creation) and running a particular code sequence whenever the event occurs. There's no comparable facility in Java. But both Ruby and Java have support for aspect-oriented programming (AspectR and AspectJ, respectively). What's the difference between simply providing hooks, and supporting full AOP, and why is it more convenient to program this way in Ruby than Java? Give a few code sequences to justify your conclusions.

Hooks

There is a strong desired from developers to have control on object life cycle. They would like to know when an object is created or destroyed, or some specific method is executed. They would like to monitor what application is doing inside and look for possibility to change application behavior or add new functionality without making big changes in object model. Some time programming languages provide hooks to monitor such events. Hooks are set of code that automatically execut when a particular event triggers.


Hooks Implementation

Most of dynamic languages provide some ways to execute custom code at different steps of object life cycle. Most of them built this functionality as part of language design. They use interceptor design pattern as implementation guideline.

Hooks in Ruby

Ruby is a dynamic and pure object oriented language. It has a very strong support for metaprogramming. It provides system hooks for monitoring events like object creation. The technique use by Ruby to provide this functionality is a simple example of interceptor design pattern. By intercepting calls to system classes developer could modify the system behavior without changing application code.

Example Code:

Following is an example code from Programming Ruby - The Pragmatic Programmer's Guide (First edition is freely available on web) for hooking objects creation event. This code modifies two Ruby system classes (Class and Object). It renames and redefines the Class new method and modifies the Object class to store timestamp.

  class Class 
           alias_method :old_new, new
           def new (*args)
                       result = old_new(*args)
                       result.timestamp = Time.now
                       return result
           end
  end

  class Object
           def timestamp 
                       return @timestamp
           end 
           def timestamp = (aTime)
                       @timestamp = aTime
           end
  end

Now, lets run some tests:

  class Test
  end

  obj1 = Test.new
  sleep 2
  obj2 = Test.new

  obj1.timestamp 
  obj2.timestamp

Hooks in Java

Java is statically type language. It doesn’t provide any language level ability to monitor events like object creation etc. However, the latest JVM version through JVMTI allow some hooks for monitoring performance but there is no way for the developer to change the behavior of an application through the available hooks.

Benefits of Hooks

Hooks is an elegant way of changing application behavior in dynamic languages. It is simple and compatible with dynamic languages philosophy. Since most time it is part of language, developer does not have to learn new API to take advantage of this.

Aspect-Oriented Programming

Object-Oriented Programming (OOP) was a big shift from procedural programming. Now instead of concentrating on procedures and data separately, developers start working with objects and their interactions to design applications. This allowed them to deal with large and more complicated system and develop them in less time ever before. Later Aspect-oriented Programming (AOP) made developers life easier by allowing them to dynamically modify the static OO model to create a system that can grow to meet new requirements.


Aspect-Oriented Programming helped the developers in separation of concerns, specifically cross-cutting concern, as an advance in modularization. – Wikipedia


AOP is look very simple in definition but it is quite complex topic. Before going further, it is better to familiarize ourselves with some related terminology.

  1. Cross-cutting concerns: Even though most classes in an OO model will perform a single, specific function, they often share common, secondary requirements with other classes. For example, we may want to add logging to classes within the data-access layer and also to classes in the UI layer whenever a thread enters or exits a method. Even though the primary functionality of each class is very different, the code needed to perform the secondary functionality is often identical.
  2. Advice: This is the additional code that you want to apply to your existing model. In our example, this is the logging code that we want to apply whenever the thread enters or exits a method.
  3. Point-cut: This is the term given to the point of execution in the application at which cross-cutting concern needs to be applied. In our example, a point-cut is reached when the thread enters a method, and another point-cut is reached when the thread exits the method.
  4. Aspect: The combination of the point-cut and the advice is termed an aspect. In the example below, we add a logging aspect to our application by defining a point-cut and giving the correct advice.

[taken from Introduction to Aspect-Oriented Programming]


AOP Implementation

For both Java and Ruby multiple implementations of AOP exist. For the purpose of this article we will look at AspectJ for Java and AspectR for Ruby.

AOP in Java

AspectJ adds the concept of a join point to Java as well as a few new constructs: pointcuts, advice, inter-type declarations and aspects. The dynamic parts of AspectJ include: the join point which is a well-defined point in the program flow, the pointcut which picks out certain join points and values at those points, and lastly a piece of advice which is executed when a join point is reached. AspectJ also has different kinds of inter-type declarations that allow the programmer to modify a program's static structure, namely, the members of its classes and the relationship between classes. AspectJ's aspect are the unit of modularity for crosscutting concerns. They behave somewhat like Java classes, but may also include pointcuts, advice and inter-type declarations.

Example Code:

  aspect SimpleTracing {
     pointcut tracedCall():
        call(void FigureElement.draw(GraphicsContext));
  
     before(): tracedCall() {
        System.out.println("Entering: " + thisJoinPoint);
     }
  }

This code is meant to print a line of text everytime a FigureElement receives a draw method call. It does this by creating an aspect called SimpleTracing which uses a pointcut called tracedCall() to capture every draw method call. This in itself would do nothing, so to implement crosscutting behavior Advice is used. That advice basically says print out the name of thisJoinPoint, a special variable, before the actual method starts running, but just after the arguments to the method call are evaluated.

The result would look something like:

  Entering: call(void FigureElement.draw(GraphicsContext))

The main advantage to using this technique is that we did not have to edit the draw method call. We could extend this to report on multiple method calls from one aspect without changing any of the method call definitions.

AOP in Ruby

AspectR is an Aspect-Oriented Programming framework for Ruby. It is similar to AspectJ in implementation of AOP but is not as robust or well documented as AspectJ. AspectR includes a aspects, join points, pointcuts, advice, as well as a method profiler and logger. The authors of the software claim their profiler is much more efficient than Ruby's built in profiler and gives you more relevant information. AspectR is however not a complete implementation of AspectJ, this is due in part to the authors belief that some features do not need to be implemented in Ruby.

Example Code from AspectR Homepage:

  require 'aspectr'
  include AspectR
  class MyAspect < Aspect 
  
     def someAdviceMethod(method, object, exitstatus, *args)
        ...
     end
        ... some other advice methods ...
     end
  ma = MyAspect.new
  ma.wrap(someClassorObject, :preAdvice, :postAdvice, ... methods to wrap...) or
  ma.wrap(someClassorObject, :preAdvice, :postAdvice, /patternToWrap/) or
  AspectR.wrap_classes(ma, :preAdvice, :postAdvice, 
  
  [Class1, Class2], ...methods to wrap...)

Benefits of AOP

Software engineers should take advantage of aspect-oriented programming to reduce the amount of scattered or tangled code within a program. Modular programming techniques such as AOP often allow engineers to fully seperate programming tasks this allows the code to be easier to read and maintain. Similar to the way the OSI Reference Model breaks up networking transmission into layers of related functions. When creating software or hardware for a single layer, engineers must only provide services for the layer above and below the one currently being designed. This allows Application Layer programmers to do their job with little or no concern for what is going on at the Physical Layer.

Using AOP to break down the functions of a program allow software engineers to work on one function without breaking another. While this may seem like common sense, it can be a very difficult task. For example when coding a database update function a few of the considerations include ensuring the user updating the database is authorized to make the change, the data is valid in respect for the field being updated, and that the change is properly logged so that it may be undone if needed later. These concerns along with many others can be properly be encapsulated so that they may be maintained and updated without affecting the various other processes going on along side them.

AOP vs Hooks

From earlier days of object-oriented programming languages, programmers are using different techniques to execute code at different phases of object life cycle. They have successfully used programming concepts like subjects, interception and delegation to deal with such requirements. All modern object-oriented dynamic languages now support hooking mechanism for such situations.

Aspect Oriented Programming on other hand is a new concept. It provides more comprehensive solution for dealing with complex requirements related to cross-cutting concerns and modularity. It has its own domain-specific language to deal with such problems. There is no comparison between AOP’s extensive semantics with hooks implementation. Hooks could be use as AOP implementation mechanism but they will never be able to compete with AOP functionality.

It is hard for us to come up with some good example that shows the limitation of hooks compare to AOP. Since both of us has no experience in Ruby and AOP. But while searching on web we come across a specification for implementing Cut-based AOP in Ruby. This specification discusses how we could add additional functionality to existing class without subclassing it. It introduces a new class called Cut. It is used to encapsulate advice for a single class. Following is an example for adding new functionality to existing class C without subclassing it using new Cut class,

  class C
  	def f(*args); 1; end	
  	def g(*args): 2; end
  end

In order to add new functionality we would subclass C. i.e.

  class A<C
  	def f
  		print ‘(’, super, ‘)’
  	end
  end

Now with AOP extension for Ruby,

  cut A < C
  	def f
  		print ‘(’, super, ‘)’ 
  	end
  end

Now instead of subclassing C “we have cut-across behavior of C with A”.

Now we will discuss how Ruby hooks are still better. If we compare above two examples (Ruby Hook and Java AOP) we could see using AOP is over kill for such simple problem. Ruby hooks are more elegant solution in such situation. AOP are more suitable for statically type languages like Java. Ruby as dynamic language needs simpler syntax for dealing with simple cross-cutting concern problems. It supports very strong metaprogramming functionalities using interceptors, hotswapping, mixins and hooks that make lot easier for injecting custom code during runtime. Different Ruby experts also share the same opinion,


“For Ruby developers, AOP is not quite as urgent, because you’ve already got robust tools to deal with these kinds of concerns.” Bruce Tate – Beyond Java.


“A standardized AOP framework has never really taken off in Ruby because the language itself already supports most of the desirable functionality of AOP.” David Heinemeier Hansson – Rail Architect

Links