CSC 216/s08/high ideals: Difference between revisions
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(7) - In the event of a double tie the team with the least amount of bankrupts wins<br/> | (7) - In the event of a double tie the team with the least amount of bankrupts wins<br/> | ||
(8) - In the event of a triple tie... You may fight each other to decide on the winner... go. | (8) - In the event of a triple tie... You may fight each other to decide on the winner... go. | ||
===Game Link=== | |||
[http://www.hopewellheadliners.com/java/wheeloffortune.exe Wheel Of Fortune Game] | |||
===Screenshots=== | ===Screenshots=== |
Revision as of 20:01, 27 March 2008
Java Wheel of Fortune
This is a Java style remake of the classical Wheel of Fortune game. All of the terms or phrases are related to Java terms or concepts.
The Problem
This game is designed as a review exercise to help the class recall certain concepts or terms, It is also a good way to get the class involved.
Participants and Props
The entire class can participate in this game since it is a row/group competition. The only prop needed is a computer that has .NET framework in order to run the game.
The Script
Rules:
(1) - Each team must spin the spinner which lands on a certain monetary value
(2) - The team must select a letter to help them solve the puzzle
(3) - The team may solve the puzzle if they think they know the answer
(4) - If the team provides an incorrect answer their turn is over and the game moves on
(5) - The team with the most wins at the end of the game wins
(6) - In the event of a tie the team with the most money then wins the game
(7) - In the event of a double tie the team with the least amount of bankrupts wins
(8) - In the event of a triple tie... You may fight each other to decide on the winner... go.