CSC 216/s08/make clear: Difference between revisions

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(description of the game, and why play this game?)
(Update on participants and props)
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==Participants and props==
==Participants and props==


How many students will participate? What else do you need (e.g., old tennis ball, Powerpoint slides, software).
The only props that you will need to play this game is a stack of index cards. Also, you will need to split the class into three or four equal teams.


==The script==
==The script==

Revision as of 19:13, 26 March 2008

Formatting Resources: Formatting Help Guide from MetaWiki

Javadash: Inheritance Edition

This is a game designed to aid students of Java with remembering inheritance methods and terminology. The original game with over-arching content was never produced since the related project detailed a topic choice of one and not all. If you would like to play the original game, please pick a topic or all topics and create the game in a similar fashion to this one.

Why play this game instead of another?

Inheritance can be a difficult topic for students to understand since linear code has been the standard for many generations in programming. This game attempts to remedy that by causing the students to analyze different definitions of varying degrees--from funny to serious to real--about the methodologies and concepts behind using inheritance to improve your program's flexibility and robustness.

Participants and props

The only props that you will need to play this game is a stack of index cards. Also, you will need to split the class into three or four equal teams.

The script

Describe how to do your exercise.


References

This game was inspired by:

  1. Balderdash [1]
  2. GLOSSARY: A Framegame for Reviewing Concepts [2]