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	<updated>2026-06-25T23:40:20Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.expertiza.ncsu.edu/index.php?title=CSC_216_F09/Java_Pursuit&amp;diff=28043</id>
		<title>CSC 216 F09/Java Pursuit</title>
		<link rel="alternate" type="text/html" href="https://wiki.expertiza.ncsu.edu/index.php?title=CSC_216_F09/Java_Pursuit&amp;diff=28043"/>
		<updated>2009-11-18T04:30:42Z</updated>

		<summary type="html">&lt;p&gt;Dapshock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Java Pursuit===&lt;br /&gt;
[http://pg-server.csc.ncsu.edu/mediawiki/index.php/CSC_216_F09/Java_Pursuit]&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
By: David Pshock, Erick Collins, and Kishan Hari&lt;br /&gt;
&lt;br /&gt;
Java Pursuit:  Questions about GUIs, Data Types, and Types of Errors.  All questions range from easy to difficult.&lt;br /&gt;
&lt;br /&gt;
===Procedure===&lt;br /&gt;
&lt;br /&gt;
Any range of players may play (either individuals or teams).  Use PowerPoint provided to run game. (Not sure how to upload PowerPoint files to wiki)&lt;br /&gt;
&lt;br /&gt;
1.) Participants pick the topic.&lt;br /&gt;
&lt;br /&gt;
2.) Use die or other type of random number generator (at least 6 numbers) to decide the difficulty (corresponding numbers on grid).&lt;br /&gt;
&lt;br /&gt;
3.) Answer one red background question from each column (use marker (i.e. playing card, sheet of paper, etc.) to keep track of red questions answered) to try any of the final questions.&lt;br /&gt;
&lt;br /&gt;
4.) Game goes til all final questions are answered.&lt;br /&gt;
&lt;br /&gt;
5.) Reward is up to host.&lt;/div&gt;</summary>
		<author><name>Dapshock</name></author>
	</entry>
	<entry>
		<id>https://wiki.expertiza.ncsu.edu/index.php?title=CSC_216_F09/_VisualExceptionHandlingExercise&amp;diff=27999</id>
		<title>CSC 216 F09/ VisualExceptionHandlingExercise</title>
		<link rel="alternate" type="text/html" href="https://wiki.expertiza.ncsu.edu/index.php?title=CSC_216_F09/_VisualExceptionHandlingExercise&amp;diff=27999"/>
		<updated>2009-11-18T04:01:47Z</updated>

		<summary type="html">&lt;p&gt;Dapshock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Visual Exception Handling Excercise]]&lt;br /&gt;
&lt;br /&gt;
[[http://pg-server.csc.ncsu.edu/mediawiki/index.php/CSC_216_F09/polymorphism_showdown Polymorphism Showdown]]&lt;br /&gt;
&lt;br /&gt;
==Exercises==&lt;br /&gt;
&lt;br /&gt;
===Inheritance===&lt;br /&gt;
&lt;br /&gt;
===GUIs===&lt;br /&gt;
&lt;br /&gt;
[http://pg-server.csc.ncsu.edu/mediawiki/index.php/CSC_216_F09/javicimo Javicimo]&lt;br /&gt;
&lt;br /&gt;
===[[CSC 216 F09/Data Structure Jeopardy|Data Structure Jeopardy]]===&lt;br /&gt;
&lt;br /&gt;
===[[CSC 216 F09/Who Wants to be a CSC Major|Who Wants to be a CSC Major]]===&lt;br /&gt;
&lt;br /&gt;
===[[CSC 216 F09/Interfaces1|Interfaces-Comparing Similarities Among Different Types of Objects]]===&lt;br /&gt;
&lt;br /&gt;
===[[CSC 216 F09/ActionListener|ActionListener Charades]]===&lt;br /&gt;
&lt;br /&gt;
===[[CSC 216 F09/Who want to be Millionaire|Who want to be Millionaire]]===&lt;br /&gt;
&lt;br /&gt;
===[[CSC 216 F09/Inheritance-Polymorphism|Inheritance-Polymorphism]]===&lt;br /&gt;
&lt;br /&gt;
===[[CSC 216 F09/Java Pursuit|Java Pursuit]]===&lt;br /&gt;
&lt;br /&gt;
[http://pg-server.csc.ncsu.edu/mediawiki/index.php/CSC_216_F09/ Recursion Exercise]&lt;/div&gt;</summary>
		<author><name>Dapshock</name></author>
	</entry>
	<entry>
		<id>https://wiki.expertiza.ncsu.edu/index.php?title=CSC_216_F09/Java_Pursuit&amp;diff=27989</id>
		<title>CSC 216 F09/Java Pursuit</title>
		<link rel="alternate" type="text/html" href="https://wiki.expertiza.ncsu.edu/index.php?title=CSC_216_F09/Java_Pursuit&amp;diff=27989"/>
		<updated>2009-11-18T03:58:15Z</updated>

		<summary type="html">&lt;p&gt;Dapshock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Java Pursuit===&lt;br /&gt;
[http://pg-server.csc.ncsu.edu/mediawiki/index.php/CSC_216_F09/Java_Pursuit]&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Java Pursuit:  Questions about GUIs, Data Types, and Types of Errors.  All questions range from easy to difficult.&lt;br /&gt;
&lt;br /&gt;
===Procedure===&lt;br /&gt;
&lt;br /&gt;
Any range of players may play (either individuals or teams).  Use PowerPoint provided to run game.&lt;br /&gt;
&lt;br /&gt;
1.) Participants pick the topic.&lt;br /&gt;
&lt;br /&gt;
2.) Use die or other type of random number generator (at least 6 numbers) to decide the difficulty (corresponding numbers on grid).&lt;br /&gt;
&lt;br /&gt;
3.) Answer one red background question from each column (use marker (i.e. playing card, sheet of paper, etc.) to keep track of red questions answered) to try any of the final questions.&lt;br /&gt;
&lt;br /&gt;
4.) Game goes til all final questions are answered.&lt;br /&gt;
&lt;br /&gt;
5.) Reward is up to host.&lt;/div&gt;</summary>
		<author><name>Dapshock</name></author>
	</entry>
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