Chapter 6: Joshua Mohundro, Patrick Wong: Difference between revisions

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K10 adopted a three-level cache hierarchy, using smaller but faster L1 and L2 caches coupled to a large, slow L3 "victim cache". The "victim cache" is 2-6 MB, an order of magnitude larger than most victim cache implementations, which are usually no more than 16 entries (1024 bytes).
K10 adopted a three-level cache hierarchy, using smaller but faster L1 and L2 caches coupled to a large, slow L3 "victim cache". The "victim cache" is 2-6 MB, an order of magnitude larger than most victim cache implementations, which are usually no more than 16 entries (1024 bytes).


With the increasing focus on multiprocessing, the creation of K10's large L3 "victim cache" served to make it possible to design a large and relatively fast cache capable of serving more than two CPUs. Similarly, Intel's Core i7 uses the L3 "victim cache" with non-shared L2 caches, although the cache hierarchy is inclusive. It marks the first time that an Intel chip has implemented a victim cache.
With the increasing focus on multiprocessing, the creation of K10's large L3 "victim cache" served to make it possible to design a large and relatively fast cache capable of serving more than two CPUs. Similarly, Intel's Core i7 uses the L3 "victim cache" with non-shared L2 caches, although the cache hierarchy is inclusive (for which there is no good reason to use a victim cache). It marks the first time that an Intel chip has implemented a victim cache.


Look into:
non-x86 victim caches, herp
Actual *implications* of victim caches for inclusive vs. exclusive cache hierarchies... yep
==Notes==
==Notes==
{{Reflist}}
{{Reflist}}

Revision as of 19:07, 6 February 2012

Sectored Cache

History

One of the first commercially available PCs that used a cache, IBM 360/85, used a sectored cache. The primary reason for a sectored cache is that during the time of the IBM 360/85 it was easier to build than current non-sectored designs. However, the sectored design proved to be much less efficient then the non-sectored designs (of the time) and thus largely disappeared.

How they work

A sectored cache is broken up into sectors (hence the name) each of which has an address tag associated with it. Each sector is further broken down into subsectors, each of which has a "valid" bit allowing for some subsectors to remain empty while others are full.

This is a picture of a sectored cache
This is a diagram of a sectored cache taken from Jeffry B. Rotham1.

When there is a miss to a sector, a resident sector is evicted, an address tag is set to point to the missed sector and a single subsector is fetched. When a subsector is missing but the sector "containing" it is present then only the subsector needs to be fetched. As mentioned in the history section sectored caches were all but abandoned due to the inferiority to other designs, this inferiority came mainly to the design flaw that a sector would often be evicted before all subsectors had been loaded thus at any given time much of the cache was not utilized.Sector caches do have, however, one important advantage. In a normal, (non-sectored) cache, the only way to have a very large cache capacity with a relatively small numb er of tag bits is to make the cache blocks (lines) very large; the problem in that case is that every miss requires that a large block be fetched in its entirety. With a sector cache, it is possible to fetch only a portion of a block (or sector), and thus the time to handle a miss, and the bus traffic, can both be significantly reduced. Thus, although it is likely that sector caches will have higher miss ratios than normal caches, there is the possibility that when timing is considered, the sector cache will be found to have better performance.

Victim Cache

The Victim Cache, in architectures with them, stores just-evicted lines from another level of cache. This cache is usually highly associative and has very few entries, but solves one of the pathological cases for direct-mapped caches, the alternating memory access pattern where a cache line conflict occurs. These types of memory patterns cause conflict misses, a cache miss caused by subsequent accesses use and evict the same cache line.

In general, the solution to conflict misses is a cache of higher associativity. However, associative caches require more logic than direct mapped caches, implying that direct mapped caches are faster but less efficient. In actual workloads, it was discovered that high associativity is only needed for very few cache lines. The victim cache's effect is to extend the associativity of cache lines which need them. The associativity of that particular direct mapped cache line increases by the number of entries in the victim cache.

Architectures implementing victim cache for x86 include the Transmeta Efficeon, AMD K7, AMD K8, AMD K10, and the Intel Core i7 series.

AMD has traditionally implemented an exclusive cache hierarchy, a form of cache that avoids duplication of data by ensuring that data is only available at one cache level. When a line of cache is evicted from a lower level cache, it is added to a higher level cache. Therefore, a victim cache is a natural development from implementation of an exclusive cache.

However, the motivation behind the victim cache between the architectures could not be more different.

In K7, the cache was located on a very slow external bus. The victim cache acted as a buffer between evicted lines from L1 cache and slow L2 cache.

In K8, and later iterations of K7, the L2 cache was integrated on-chip, but transferring data between the L1 and L2 cache is still an expensive (powerwise) operation that the victim cache helped mitigate. In addition, the hardware is already there from the K7 core.

K10 adopted a three-level cache hierarchy, using smaller but faster L1 and L2 caches coupled to a large, slow L3 "victim cache". The "victim cache" is 2-6 MB, an order of magnitude larger than most victim cache implementations, which are usually no more than 16 entries (1024 bytes).

With the increasing focus on multiprocessing, the creation of K10's large L3 "victim cache" served to make it possible to design a large and relatively fast cache capable of serving more than two CPUs. Similarly, Intel's Core i7 uses the L3 "victim cache" with non-shared L2 caches, although the cache hierarchy is inclusive (for which there is no good reason to use a victim cache). It marks the first time that an Intel chip has implemented a victim cache.

Notes

References

1. http://www.eecs.berkeley.edu/Pubs/TechRpts/1999/CSD-99-1034.pdf
2. http://delivery.acm.org/10.1145/200000/192072/p384-seznec.pdf?ip=152.14.244.199&acc=ACTIVE%20SERVICE&CFID=83457235&CFTOKEN=35168855&__acm__=1328554043_50f74be9f1a9f6d72939aa9190e069e7