CSC/ECE 517 Fall 2013/ch1 1w05 st

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Serialization

Serialization[1] is the process of converting an object or a group of objects into a stream of bytes or string to facilitate storage in memory or transmission over a network. The process of Serialization is also referred to as Marshalling. De-serialization is the process of converting the stream of bytes or string back to objects in memory. This process of de-serialization is also referred to as Unmarshalling.


Serialization in Ruby:

Let us consider a situation where two Ruby programs have to communicate with each other. One of the simplest way to do this is to convert the Ruby objects in the first programs into strings and writing these strings into a file. This is nothing but serialization. The second program can read this file and convert the strings back into Ruby objects. This is de-serialization.

Types of Serialization

Serialization in Ruby can be done in two ways. During serialization, the object in memory can be converted into Human Readable formats like YAML (YAML Ain’t Markup Language) and JSON (JavaScript Object Notation), or the object can be converted into binary format.


Converting Ruby Objects in Human Readable Formats

Converting Ruby Objects to YAML format

YAML[2] format is a human friendly data serialization standard for all programming languages. Any Ruby object can easily be serialized into YAML format. Let us consider the below code, {{{ require "yaml"

class First 
 def initialize(name, age, country)

@name = name @age = age @country=country

 end
 def to_s

"In First:\n#{@name}, #{@age}, #{@country}\n"

 end

end

class Second

 def initialize(address, details)

@address = address @details = details

 end

 def to_s

"In Second:\n#{@details.to_s}#{@address}\n"

 end

end

x = First.new("Tom", 25, "USA") y = Second.new("St. Marks Street", x) puts y }}}