CSC/ECE 517 Fall 2012/Table of Contents for wiki 2b topics: Difference between revisions

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==Design Patterns==
==Design Patterns==


A design pattern in architecture and computer science is a formal way of documenting a solution to a design problem in a particular field of expertise. The idea was introduced by the architect Christopher Alexander in the field of architecture[1] and has been adapted for various other disciplines, including computer science.[2] An organized collection of design patterns that relate to a particular field is called a pattern language.
A design pattern in architecture and computer science is a formal way of documenting a solution to a design problem in a particular field of expertise. The idea was introduced by the architect Christopher Alexander in the field of architecture and has been adapted for various other disciplines, including computer science. An organized collection of design patterns that relate to a particular field is called a pattern language.


==References==
==References==


http://en.wikipedia.org/wiki/Design_pattern
http://en.wikipedia.org/wiki/Design_pattern

Revision as of 05:19, 10 December 2012

Introduction

This wiki page will give you the outline of the topics from Wiki 2a. A brief introduction to the topics covered(in 2a) and the links to the appropriate topic is available on this page.

Design Patterns

A design pattern in architecture and computer science is a formal way of documenting a solution to a design problem in a particular field of expertise. The idea was introduced by the architect Christopher Alexander in the field of architecture and has been adapted for various other disciplines, including computer science. An organized collection of design patterns that relate to a particular field is called a pattern language.

References

http://en.wikipedia.org/wiki/Design_pattern