CSC/ECE 517 Fall 2010/ch6 6b AK: Difference between revisions

From Expertiza_Wiki
Jump to navigation Jump to search
Line 77: Line 77:
a) Built in: Here, support for assertions is directly included in the Java programming language. Java contains language constructs to formulate the assertions. The syntax of assertion command is checked by the compiler and there is a runtime environment in order to check the assertion at the time of execution. This approach helps to integrate assertions into the programming language and the compiler messages are consistent. Also debugging tools can consider assertions (display stack traces and accurate line numbers).<br>
a) Built in: Here, support for assertions is directly included in the Java programming language. Java contains language constructs to formulate the assertions. The syntax of assertion command is checked by the compiler and there is a runtime environment in order to check the assertion at the time of execution. This approach helps to integrate assertions into the programming language and the compiler messages are consistent. Also debugging tools can consider assertions (display stack traces and accurate line numbers).<br>
b) Preprocessing: This is the most common approach for the support of assertions. Here the assertions are not placed in the program but are incorporated into the program as comments. There is preprocessor which can interpret the comments and convert the comments into programming code. The advantage of using this approach is to separate the assertion from programming logic. This approach is useful for languages that do not support assertions. The shortcoming of this approach is that original code may be altered and hence the line numbers of compilers do not match with the line numbers of the program. This approach is implemented in Java programming language since it has very little support for assertions.<br>
b) Preprocessing: This is the most common approach for the support of assertions. Here the assertions are not placed in the program but are incorporated into the program as comments. There is preprocessor which can interpret the comments and convert the comments into programming code. The advantage of using this approach is to separate the assertion from programming logic. This approach is useful for languages that do not support assertions. The shortcoming of this approach is that original code may be altered and hence the line numbers of compilers do not match with the line numbers of the program. This approach is implemented in Java programming language since it has very little support for assertions.<br>
Some examples
<pre>
Assert Value > 10;
Assert CallMethod ();
</pre>


A very simple switch-case example can be formulated as follows where an assertion is used for the default case where the assert false statement is executed when none of the case statements are true.
A very simple switch-case example can be formulated as follows where an assertion is used for the default case where the assert false statement is executed when none of the case statements are true.
 
<pre>
  switch(color) {
  switch(color) {
       case Color.RED:
       case Color.RED:
Line 95: Line 101:
         assert false : suit;  
         assert false : suit;  
     }
     }
</pre>


==C++==
==C++==

Revision as of 04:24, 17 November 2010

Support for Assertions in Various O-O Programming Languages

Topic :Compare the support for assertions in various o-o programming languages. How well is it integrated with the language (instead of being supplied by libraries)? How many kinds of assertions are supported? How are assertions used in the various flavors of xUnit testing frameworks?

Introduction

Definition

An assertion is a boolean expression that checks the proper state of the program, methods invocation, change in state of data in the class, error handling and the method code for computation. Assertions are essentially a way to implement testing in computer programming and are specified by the programmer to check for correctness in a program. Assertions are a systematic way to check that the internal state of a program is as the programmer expected, with the goal of catching bugs. In particular, they are good for catching false assumptions that were made while writing the code.

Example

As stated above Assertions are boolean expressions and returns a boolean value, if its false, indicates a bug in the code. It prevents the flow of control to fall into an invalid state which would otherwise can cause serious failures.

/* Defining a object link of type List */
List link;

/* Asserting that the link is not null */
Assert link != null;

In the above example the second statement asserts that link is null. If it is then it throws a AssertionError. In a way, if any line after the assert statement is executed then it can assume that link is not null. In the remaining sections, we compare different OO languages and analyze the support of assertion in the languages.

Usage

  • Design by Contract: Assertions may be specified at the class level or on the method level (preconditions and postconditions). A class level assertions, a condition that must not be violated by any method of a class. A precondition is associated with a particular method and imposes a correctness condition on the client or the entity using the particular method: i.e., the client must ensure that the precondition is fulfilled; otherwise the method is not executed. A postcondition is also associated with a particular method, but it imposes a correctness condition on the implementation of the method; a violation of a postcondition indicates an error in the implementation of the method.
  • Runtime checking: Assertions that are a part of the implementation and can be checked at run time for correctness.
  • Development Cycle: During the development cycle, assertions are used as a powerful debugging tool as part of unit testing the code.
  • Static assertions: Assertions that are checked at compile time are called static assertions.[1]

Types of assertions in various o-o programming languages

There are different kinds of assertions that can be implemented. A few of them have been listed below.

  • Basic assertions: This defines conditions that must be met at a particular line of code.
  • Preconditions": Preconditions must be satisfied in order to call a method
  • "Postconditions: Postconditions must be satisfied at exit point of the method
  • Invariants: This defines state-space consistency for a class. It is evaluated at the entry and exit point of a class.

Different languages support assertions at different levels. Following lists and describes these levels briefly:

1. Assertions in design by contract: Assertions can be a part of the documentation. They describe the state of the code before executing a particular statement and the state achieved after executing that statement. They can also specify certain invariants of a class.
2. Assertions for Runtime Checking: Assertions can be used in the actual code implementation to find out if the state of the code is consistent and holds valid values for all the variables taking part in the computations at that point. The main advantage of this approach is that the bug is discovered as soon as it is induced in the system, instead of finding it out later with the help of side effects.
3. Assertions during the development cycle: Normally assertions are enabled during the development cycle by the programmer to find the bugs as quickly as possible. This helps in faster development and less number of bugs later on.
4. Static assertions: Static assertions are performed at compile time and report a more evident kind of bugs which are very easy to spot and fix.

Python

Support for Assertions

Assertions in Python are built into the language and are implemented using the assert statement. The syntax for the assert statement according to the official Python documentation is as follows:

assert_stmt::="assert" expression ["," expression]

The second expression is optional

Types of Assertions

Runtime Assertions

The example below checks whether a value of a variable is always positive using assertions in Python.

x=5
y=10
assert x<y 

In the example above, the expression x<y will evaluate to true and therefore, no AssertionError is raised. The assert statement can also be used for type checking since python is a dynamically typed language. This is useful in making sure the type of the arguments to an function are correct. from types import *

def foo(x,name)

assert type(x) is IntType, "id is not an integer: %s" % `id`
assert type(name) is StringType, "name is not String: %s" % `name`

The string expression at the end of the assert statement is printed out only if the assertion fails.

Assertions in xUnit

The standard Unit testing framework in Python is PyUnit. It is a part of the Python standard library. PyUnit is based on the JUnit framework. The pyUnit framework uses the built-in Python assert statement for assertions.

Java

Support for assertions

When Java developed initially it did not have built in support for assertions this is because of very powerful exception handling feature. However Java 1.4 included assertion support. Java supports a very simple assertion mechanism that allows to formulate correctness conditions within methods. Assertion checking can be easily enabled and disabled and traces of assertions may be eliminated completely from class files.

Types of assertions

a) Built in: Here, support for assertions is directly included in the Java programming language. Java contains language constructs to formulate the assertions. The syntax of assertion command is checked by the compiler and there is a runtime environment in order to check the assertion at the time of execution. This approach helps to integrate assertions into the programming language and the compiler messages are consistent. Also debugging tools can consider assertions (display stack traces and accurate line numbers).
b) Preprocessing: This is the most common approach for the support of assertions. Here the assertions are not placed in the program but are incorporated into the program as comments. There is preprocessor which can interpret the comments and convert the comments into programming code. The advantage of using this approach is to separate the assertion from programming logic. This approach is useful for languages that do not support assertions. The shortcoming of this approach is that original code may be altered and hence the line numbers of compilers do not match with the line numbers of the program. This approach is implemented in Java programming language since it has very little support for assertions.

Some examples

Assert Value > 10;
Assert CallMethod ();

A very simple switch-case example can be formulated as follows where an assertion is used for the default case where the assert false statement is executed when none of the case statements are true.

 switch(color) {
      case Color.RED:
        ...
        break;
      case Color.YELLOW:
        ...
        break;
      case Color.BLUE:
        ...
        break;
      case Color.GREEN:
        ...
      default:
        assert false : suit; 
    }

C++

Support for assertions

Types of assertions

Runtime Assertions

Assertions during Developmental Cycles

Assertions in Design by Contract

Assertions in xUnit

Ruby

Support for Assertions

Types of assertions

Runtime Assertions

Assertions during Developmental Cycle

Assertions in Design by Contract

Assertions in xUnit

Eiffel

Support for assertions

Types of assertions

Design by Contract

Assertions in xUnit

Summary

References

External Links

See Also

==