CSC/ECE 517 Fall 2011/ch4 4h kp: Difference between revisions

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===Examples===
===Examples===


===Singleton===a
===Singleton===


===Adapter===
===Adapter===

Revision as of 00:46, 21 October 2011

Introduction

This wiki article discusses about some of the commonly used & easy to understand Desgin patterns[1] in the software industry. Specifically, we will be studying about the Singleton, Adapter, Command & Strategy patterns.

Design Pattern

Definition

Examples

Singleton

Adapter

Command

Strategy

Conclusion

References

<references/>

External Links