CSC/ECE 517 Fall 2011/ch4 4h kp: Difference between revisions
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==Introduction== | ==Introduction== | ||
This wiki article discusses about some of the commonly used & easy to understand Desgin patterns[http://en.wikipedia.org/wiki/Design_pattern_(computer_science)] in the software industry. Specifically, we will be studying about the Singleton, Adapter, Command & Strategy patterns. | |||
==Design Pattern== | ==Design Pattern== | ||
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===Examples=== | ===Examples=== | ||
===Singleton=== | ===Singleton===a | ||
===Adapter=== | ===Adapter=== |
Revision as of 00:45, 21 October 2011
Introduction
This wiki article discusses about some of the commonly used & easy to understand Desgin patterns[1] in the software industry. Specifically, we will be studying about the Singleton, Adapter, Command & Strategy patterns.
Design Pattern
Definition
Examples
===Singleton===a
Adapter
Command
Strategy
Conclusion
References
<references/>