CSC/ECE 517 Fall 2011/ch4 4h lp: Difference between revisions
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(Created page with "==Introduction== ==Design Patterns== ===Definition=== ===Examples=== ===Singleton=== ===Adapter=== ===Command=== ===Strategy=== ==Conclusion== ==References== <references/...") |
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==Introduction== | ==Introduction== | ||
This wiki article discusses about some of the commonly used & easy to understand Desgin patterns[http://en.wikipedia.org/wiki/Design_pattern_(computer_science)] in the software industry. Specifically, we will be studying about the Singleton, Adapter, Command & Strategy patterns. | |||
==Design Patterns== | ==Design Patterns== |
Revision as of 00:37, 21 October 2011
Introduction
This wiki article discusses about some of the commonly used & easy to understand Desgin patterns[1] in the software industry. Specifically, we will be studying about the Singleton, Adapter, Command & Strategy patterns.
Design Patterns
Definition
Examples
Singleton
Adapter
Command
Strategy
Conclusion
References
<references/>