CSC 216 F09/Java Squares: Difference between revisions

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==Java Squares==
==Java Squares==
[[Image:Game.jpg]]
[[Image:Game]]
===The problem===
===The problem===
This learning exercise is meant to teach and help CSC 216 with concepts covered in the class.  It is designed in a group game format to keep interest of students and to teach team skills.
This learning exercise is meant to teach and help CSC 216 with concepts covered in the class.  It is designed in a group game format to keep interest of students and to teach team skills.

Revision as of 23:26, 17 November 2009

Java Squares

File:Game

The problem

This learning exercise is meant to teach and help CSC 216 with concepts covered in the class. It is designed in a group game format to keep interest of students and to teach team skills.

Students will take part in answering multiple question on a wide variety of topics. All students will be encouraged to participate. The idea is that each individuals knowledge of Java will grow by working with teammates and answer question.

Participants and props

All of the students in the class will participate in the activity. A powerpoint presentation will be used to keep track of what the topic is for each square and also keep the score. A word document will be used to draw questions from for the different topics. The word document also has the answers to the questions.. The professor or presenter will act as host for the game. A coin will be used to choose which team goes first.

The script

1. The game is designed to be similar to the TV Game Show Hollywood Squares, but with Java problems.

2. The class will be separated into two groups the X's and the O's. A coin will be flipped to see who gets first control of the board.

3. Only one person on each team will be able to answer at a time, but can get help from their team.

4. The chosen person on the team picks a square on the board. This picked square has a corresponding subject in Java. The questions to these squares are on the word document.

5. If the participant gets the question right his team gets their team marker x or o placed on the square. If they get it wrong the other team gets a chance to steal by answer the question. If the other team gets it right the get the square. If that team doesn't get it right a new question will be asked.

6. The game is played until a team can gets a combination of three in a row. Just like in tic tac toe.