CSC/ECE 506 Spring 2012/10a dr: Difference between revisions
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'''Prefetching and Memory Consistency Models''' | |||
== '' | == '''Overview''' == | ||
This wiki article explores two different topics Sequential Prefetching and Memory Consistency models. The article covers description of prefetching, different types of prefetching like Fixed, Adaptive, etc explained in detail. This is followed by, different types of memory consistency models like Sequential consistency and Relaxed consistency. It also talks about the authors' and researchers' comments through examples. | |||
= '''Prefetching''' = | = '''Prefetching''' = | ||
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2. Adaptive sequential prefetching | 2. Adaptive sequential prefetching | ||
More details about these is discussed in the following sections: | More details about these is discussed in the following sections along with other prefetching models: | ||
== Simulated processing Node Architecture == | == Simulated processing Node Architecture == | ||
According to Fig. 1, the processing node consists of a processor, a first-level cache (FLC), a second-level cache (SLC), a first- and second-level write buffer (FLWB and SLWB), a local bus, a network interface controller, and a memory module. The FLC is a direct-mapped write-through cache with no allocation of blocks on write misses and is blocking on read misses. Writes and read miss requests are buffered in the FLWB. The second-level cache (SLC) is a direct-mapped write-back cache. For both prefetching techniques, we only prefetch into the SLC. In addition, a second-level write buffer (SLWB) keeps track of outstanding requests (SLC read miss, prefetch, and write requests). No more than one request to the same block is allowed to be issued to the system; others are just kept in the SLWB while waiting for the pending request to that block to complete. Moreover, a read miss request may bypass write requests if they are for different blocks. | According to Fig. 2.1, the processing node consists of a processor, a first-level cache (FLC), a second-level cache (SLC), a first- and second-level write buffer (FLWB and SLWB), a local bus, a network interface controller, and a memory module. The FLC is a direct-mapped write-through cache with no allocation of blocks on write misses and is blocking on read misses. Writes and read miss requests are buffered in the FLWB. The second-level cache (SLC) is a direct-mapped write-back cache. For both prefetching techniques, we only prefetch into the SLC. In addition, a second-level write buffer (SLWB) keeps track of outstanding requests (SLC read miss, prefetch, and write requests). No more than one request to the same block is allowed to be issued to the system; others are just kept in the SLWB while waiting for the pending request to that block to complete. Moreover, a read miss request may bypass write requests if they are for different blocks. | ||
[[File:Procenv.png|thumb|center|upright|350px| | [[File:Procenv.png|thumb|center|upright|350px|Figure 2.1. Processor environment and simulated architecture]] | ||
==Fixed Sequential Prefetching<ref>http://www.springerlink.com/content/lu0755310187318n/</ref>== | ==Fixed Sequential Prefetching<ref>http://www.springerlink.com/content/lu0755310187318n/</ref>== | ||
By fixed sequential prefetching we mean | By fixed sequential prefetching we mean that K consecutive blocks are prefetched into the SLC on a reference to a block, i.e., blocks n + 1 ... n + K are prefetched upon a reference to block n, if they are not present in the cache. Sequential prefetching has been extensively studied in the context of uniprocessors,but to our knowledge, have never been considered for general applications on multiprocessors. Although many sequential strategies have been proposed for uniprocessors, we have restricted ourselves to prefetching on a miss in the SLC. When a reference misses in the SLC, the miss request is sent to memory, and the cache is searched for the K consecutive blocks directly following the missing block in the address space. The blocks among the K consecutive blocks that are not present in the SLC and have no pending requests in the SLWB are prefetched. We refer to K as the degree of prefetching. | ||
[[File:untitled1.png|thumb|center|upright|350px| | [[File:untitled1.png|thumb|center|upright|350px|Figure 2.2. The fixed sequential prefetching mechanism]] | ||
Fig. 2 shows the mechanism of the fixed sequential prefetching scheme. As a cache lookup is made for block address n, the next block address | Fig. 2.2 shows the mechanism of the fixed sequential prefetching scheme. As a cache lookup is made for block address n, the next block address | ||
(n + 1) is calculated. On a read miss, a read request is issued to the memory system and is kept in the SLWB. In the next cache cycle, the calculated address (n + I) is directed to the cache, and a cache lookup is made. If the block is not present in the cache, a prefetch request is issued and is kept in the SLWB. During that time, the subsequent block address is calculated (n + 2). The number of iterations is determined by the degree of prefetching. The processor is blocked only during the time it takes to handle the first read miss. Since the prefetch requests are issued one at a time and are pipelined in the memory system, they can be overlapped with the original read request. Besides the simple extensions in the SLC to incorporate fixed sequential prefetching, the memory system must be able to handle three new network commands: a prefetch request and two reply messages denoted PreData and PreNeg. Whereas PreData carries the prefetched block, PreNeg tells the cache that the prefetch request cannot be satisfied because the memory copy is in a transient state-some other cache is reading or writing to it. | (n + 1) is calculated. On a read miss, a read request is issued to the memory system and is kept in the SLWB. In the next cache cycle, the calculated address (n + I) is directed to the cache, and a cache lookup is made. If the block is not present in the cache, a prefetch request is issued and is kept in the SLWB. During that time, the subsequent block address is calculated (n + 2). The number of iterations is determined by the degree of prefetching. The processor is blocked only during the time it takes to handle the first read miss. Since the prefetch requests are issued one at a time and are pipelined in the memory system, they can be overlapped with the original read request. Besides the simple extensions in the SLC to incorporate fixed sequential prefetching, the memory system must be able to handle three new network commands: a prefetch request and two reply messages denoted PreData and PreNeg. Whereas PreData carries the prefetched block, PreNeg tells the cache that the prefetch request cannot be satisfied because the memory copy is in a transient state-some other cache is reading or writing to it. | ||
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hits and the ZeroBit is set, the UsefulCounter is incremented and the ZeroBit is cleared. The ZeroBit of a block is also | hits and the ZeroBit is set, the UsefulCounter is incremented and the ZeroBit is cleared. The ZeroBit of a block is also | ||
cleared when the block is accessed and the LookaheadCounter is not zero to keep the number of ZeroBits that have been previously set to a minimum. | cleared when the block is accessed and the LookaheadCounter is not zero to keep the number of ZeroBits that have been previously set to a minimum. | ||
==Chip Multiprocessing Prefetching (CMP)== | |||
[[File:PrefetchImp.png|thumb|right|upright|300px|Figure 2.3. Prefetch Implementation]] | |||
Prefetching the lowest miss address stream in the cache hierarchy has many advantages, particularly in a CMP system. First, in a CMP, the L2 cache is often shared by all processors on the chip. Consequently, prefetching the L2 miss address stream can share prefetch history among the processors, resulting in larger history tables. Second, prefetching L2 miss addresses reduces contention on the cache ports, which is becoming increasingly important as the number of processors per chip grows. Before a prefetch is sent to the memory subsystem, it must access the L2 directory. Since the L2 miss address stream has the fewest memory references it will generate less prefetches and access the cache ports less often. Last, prefetching into the L1 is relatively insignificant, since modern out-of-order processors can tolerate most L1 data cache misses with relatively little performance degradation. Prefetching in a CMP is more difficult than in a uniprocessor system. In addition to limited bandwidth and increased latency (as described earlier), cache coherency protocols play an important role in CMP prefetching. | |||
==Disadvantages of Prefetching== | |||
1. Increased Complexity and overhead of handling the perfetching algorithms. Performance must be improved significantly to counterbalance this overhead and complexity or the efforts are not worthwhile. | |||
2. With multiple cores, prefetching requests can originate from a variety of different cores. This puts additional stress on memory to not only deal with regular prefetch requests but also to handle prefetch from different sources, thus greatly increasing the overhead and complexity of logic. | |||
3. If prefetched data is stored in the data cache, then cache conflict or cache pollution, can become a significant burden. | |||
= '''Consistency models''' <ref>http://titanium.cs.berkeley.edu/papers/kamil-su-yelick-sc05.pdf</ref> <ref>http://www.hpl.hp.com/techreports/Compaq-DEC/WRL-95-7.pdf</ref>= | = '''Consistency models''' <ref>http://titanium.cs.berkeley.edu/papers/kamil-su-yelick-sc05.pdf</ref> <ref>http://www.hpl.hp.com/techreports/Compaq-DEC/WRL-95-7.pdf</ref>= | ||
The interface for memory in a shared memory multiprocessor is called a memory consistency model. As the interface between the programmer and the system, the effect of the memory consistency model is pervasive in a shared memory system. The model affects programmability because programmers must use it to reason about the correctness of their programs. The model affects the performance of the system because it determines the types of optimizations that may be exploited by the hardware and the system software. Finally, due to a lack of consensus on a single model, portability can be affected when moving software across systems supporting different models. | The interface for memory in a [http://en.wikipedia.org/wiki/Shared_memory shared memory] multiprocessor is called a memory consistency model. As the interface between the programmer and the system, the effect of the memory consistency model is pervasive in a shared memory system. The model affects programmability because programmers must use it to reason about the correctness of their programs. The model affects the performance of the system because it determines the types of optimizations that may be exploited by the hardware and the system software. Finally, due to a lack of [http://en.wikipedia.org/wiki/Consensus consensus] on a single model, portability can be affected when moving software across systems supporting different models. | ||
A memory consistency model specification is required for every level at which an interface is defined between the programmer and the system. At the machine code interface, the memory model specification affects the designer of the machine hardware and the programmer who writes or reasons about machine code. At the high level language interface, the specification affects the programmers who use the high level language and the designers of both the software that converts high-level language code into machine code and the hardware that executes this code. Therefore, the programmability, performance, and portability concerns may be present at several different levels. | A memory consistency model specification is required for every level at which an interface is defined between the programmer and the system. At the machine code interface, the memory model specification affects the designer of the machine hardware and the programmer who writes or reasons about machine code. At the high level language interface, the specification affects the programmers who use the high level language and the designers of both the software that converts high-level language code into machine code and the hardware that executes this code. Therefore, the programmability, performance, and portability concerns may be present at several different levels. | ||
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[[Image:2.1.jpg|thumb|right|300px|Figure 3.1. Sequential Consistency Example]] | [[Image:2.1.jpg|thumb|right|300px|Figure 3.1. Sequential Consistency Example]] | ||
Arguably the most intuitive memory consistency model is sequential consistency (SC). Sequential consistency was first formalized by Lamport. Lamport first called a single processor (core) sequential if “the result of an execution is the same as if the operations had been executed in the order specified by the program.” He then called a multiprocessor sequentially consistent if “the result of any execution is the same as if the operations of all processors (cores) were executed in some sequential order, and the operations of each individual processor (core) appear in this sequence in the order specified by its program.” This total order of operations is called memory order. In SC, memory order respects each core’s program order, but other consistency models may permit memory orders that do not always respect the program orders. | Arguably the most intuitive memory consistency model is [http://en.wikipedia.org/wiki/Sequential_consistency sequential consistency] (SC). Sequential consistency was first formalized by [http://en.wikipedia.org/wiki/Leslie_Lamport Leslie Lamport]. Lamport first called a single processor (core) sequential if “the result of an execution is the same as if the operations had been executed in the order specified by the program.” He then called a multiprocessor sequentially consistent if “the result of any execution is the same as if the operations of all processors (cores) were executed in some sequential order, and the operations of each individual processor (core) appear in this sequence in the order specified by its program.” This total order of operations is called memory order. In SC, memory order respects each core’s program order, but other consistency models may permit memory orders that do not always respect the program orders. | ||
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Figure 3.2 depicts the abstraction of memory provided to programmers by a sequentially consistent system. Multiple processes appear to share a single logical memory, even though in the real machine main memory may be distributed across multiple processors, each with their private caches and write buffers. | |||
Figure 3.2 | [[Image:3.2.jpg|thumb|center|800px|Figure 3.2. Programmer’s abstraction of the memory subsystem under the sequential consistency model.]] | ||
Every processor appears to issue and complete memory operations one at a time and atomically in program order - that is, a memory operation does not appear to be issued until the previous one has completed - and the common memory appears to service these requests one at a time in an interleaved manner according to an arbitrary (but hopefully fair) schedule. Memory operations appear atomic in this interleaved order; that is, it should appear globally (to all processors) as if one operation in the consistent interleaved order executes and completes before the next one begins. | Every processor appears to issue and complete memory operations one at a time and atomically in program order - that is, a memory operation does not appear to be issued until the previous one has completed - and the common memory appears to service these requests one at a time in an interleaved manner according to an arbitrary (but hopefully fair) schedule. Memory operations appear atomic in this interleaved order; that is, it should appear globally (to all processors) as if one operation in the consistent interleaved order executes and completes before the next one begins. | ||
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Of course, an implicit assumption throughout is that a read returns the last value that was written to that same location (by any process) in the interleaved total order. | Of course, an implicit assumption throughout is that a read returns the last value that was written to that same location (by any process) in the interleaved total order. | ||
===''Sufficient Conditions for Preserving Sequential Consistency '' | ===''Sufficient Conditions for Preserving Sequential Consistency ''=== | ||
It is possible to define a set of sufficient conditions that the system should obey that will guarantee | It is possible to define a set of sufficient conditions that the system should obey that will guarantee | ||
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* After a read operation is issued, the issuing process waits for the read to complete, and for the write whose value is being returned by the read to complete, before issuing its next operation. That is, if the write whose value is being returned has performed with respect to this processor (as it must have if its value is being returned) then the processor should wait until the write has performed with respect to all processors. | * After a read operation is issued, the issuing process waits for the read to complete, and for the write whose value is being returned by the read to complete, before issuing its next operation. That is, if the write whose value is being returned has performed with respect to this processor (as it must have if its value is being returned) then the processor should wait until the write has performed with respect to all processors. | ||
==''Relaxed Consistency Models'' <ref>http://indigo.ece.neu.edu/~jmankin/docs/jmankin_mem_const.pdf</ref>== | ==''Relaxed Consistency Models'' <ref>http://indigo.ece.neu.edu/~jmankin/docs/jmankin_mem_const.pdf</ref>== | ||
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''Release Consistency'': [http://en.wikipedia.org/wiki/Release_consistency Release consistency] observes that weak ordering does not go far enough. It extends the weak ordering model by distinguishing among the types of synchronization operations and exploiting their associated semantics. In particular, it divides synchronization operations into acquires and releases. An acquire is a read operation (it can also be a read-modify-write) that is performed to gain access to a set of variables. | ''Release Consistency'': [http://en.wikipedia.org/wiki/Release_consistency Release consistency] observes that weak ordering does not go far enough. It extends the weak ordering model by distinguishing among the types of synchronization operations and exploiting their associated semantics. In particular, it divides synchronization operations into acquires and releases. An acquire is a read operation (it can also be a read-modify-write) that is performed to gain access to a set of variables. | ||
== | ='''Prefetching under Consistency Models'''<ref>http://www.csl.cornell.edu/courses/ee572/gharachorloo.icpp91.pdf</ref>= | ||
In the hardware prefetching technique, hardware issues prefetches for any memory operations that are in the reorder buffer but are not yet permitted by the consistency model to actually issue to the memory system. | |||
For example, the processor might prefetch a read that is preceded by another incomplete memory operation in SC, or by an incomplete acquire operation in RC, thus overlapping them. For writes, prefetching allows the data and ownership to be brought to the cache before the write actually gets to the head of the buffer and can be issued to the memory system. These prefetches are nonbinding, which means that the data are brought into the cache, not into a register or the reorder buffer, and are still visible to the coherence protocol, so they do not violate the consistency model. | |||
Let us assume the invalidation-based cache coherence scheme, with cache hit latency of 1 cycle and cache miss latency of 100 cycles. Assume the memory system can accept an access on every cycle (e.g., caches are lockup-free). We also assume no other processes are writing to the locations used in the examples and that the lock synchronizations succeed (i.e., the lock is free). | |||
Example 4.1: | |||
lock L (miss) | |||
write A (miss) | |||
write B (miss) | |||
unlock L (hit) | |||
Example 4.2: | |||
lock L (miss) | |||
read C (miss) | |||
read D (hit) | |||
read E[D] (miss) | |||
unlock L (hit) | |||
Let us first consider the code segment in example 4.1. This code segment resembles a producer process updating the values of two memory locations. Given a system with sequential consistency, each access is delayed for the previous access to be performed. The first three accesses miss in the cache, while the unlock access hits due to the fact that exclusive ownership was gained by the previous lock access. Therefore, the four accesses take a total of 301 cycles to perform. In a system with release consistency, the write accesses are delayed until the lock access is performed, and the unlock access is delayed for the write accesses to perform. However, the write accesses are pipelined. Therefore, the accesses take 202 cycles. | |||
The prefetch technique described in this section boosts the performance of both the sequential and release consistent systems. Concerning the loop that would be used to implement the lock synchronization, we assume the branch predictor takes the path that assumes the lock synchronization succeeds. Thus, the lookahead into the instruction stream allows locations A and B to be prefetched in read-exclusive mode. Regardless of the consistency model, the lock access is serviced in parallel with prefetch for the two write accesses. Once the result for the lock access returns, the two write accesses will be satisfied quickly since the locations are prefetched into the cache. Therefore, with prefetching, the accesses complete in 103 cycles for both SC and RC. For this example, prefetching boosts the performance of both SC and RC | |||
and also equalizes the performance of the two models. | |||
We now consider the second code segment in example 4.2. This code segment resembles a consumer process reading several memory locations. There are three read accesses within the critical section. As shown, the read to location D is assumed to hit in the cache, and the read of array E depends on the value of D to access the appropriate element. For simplicity, we will ignore the delay due to address calculation for accessing the array element. Under SC, the accesses take 302 cycles to perform. Under RC, they take 203 cycles. With the prefetch technique, the accesses take 203 cycles under SC and 202 cycles under RC. Although the performance of both SC and RC are enhanced by prefetching, the maximum performance is not achieved for either model. The reason is simply because the address of the read access to array E depends on the value of D and although the read access to D is a cache hit, this access is not allowed to perform (i.e., the value can not be used by the processor) until the read of C completes (under SC) or until the lock access completes (under RC). Thus, while prefetching can boost performance by pipelining several accesses that are delayed due to consistency constraints, it fails to remedy the cases where out-of-order consumption of return values is important to allow the processor to proceed efficiently. | |||
= '''Conclusions''' <ref>ftp://ftp.cs.wisc.edu/markhill/Papers/icpp90_seqcon.pdf</ref>= | |||
In this article all the different techniques for prefetching and its relation to sequential consistency have been discussed in terms of how they are able to support multiprocessors today. A decent effort has been made to discuss the relative weaknesses and strengths of different models. What we can conclude is that there is no one best model, only the model that best fits the application, architecture, and programmer. The choice is between a very strict consistency model such as SC and other relaxed consistency models. The sequential memory model is the easiest model to use for parallel computing. | |||
For an novice programmer who does not fully understand the problems inherent with memory consistency and cannot implement explicit mechanisms for synchronization, a sequentially consistent system may be the only possible model that will result in program correctness. There will be a significant penalty in performance, however, which could negate even the advantage of using a parallel system in the first place. Across a wide range of applications, the Relaxed Consistency models would average the best performance, but at greater programmer effort. | |||
A memory model for shared-memory multiprocessor systems most commonly assumed by programmers is that of sequential consistency. Strong ordering has been believed to be a sufficient condition for implementing sequential consistency. As a necessary condition for a practical implementation of sequential consistency, it has been widely believed that a processor should not be allowed to issue an access until all effects of its previous access are observed. | |||
= '''Quiz''' = | |||
* Which of the following techniques is not a practical way to improve the performance of sequential consistency? | |||
# Making stores speculative, so that a store is allowed to proceed to the cache before we are sure that a previous store will complete without being invalidated. | |||
# Allowing a load to bypass a previous load, but marking it as speculative, and canceling it if the block has been invalidated by the time the previous load completes.- | |||
# Overlapping data fetches generated by loads and stores, without actually overlapping the execution of loads and stores. | |||
# Prefetching blocks in order to make loads complete more quickly. | |||
* Which of the following is '''not''' performance implications of sequential consistency? | |||
# Non-blocking caches lose their advantage.- | |||
# Only one instruction can be allowed to proceed at a time. | |||
# A load cannot be allowed to complete before a preceding store reaches the cache. | |||
# Compiler optimizations involving reordered memory accesses are not acceptable. | |||
*Is write Atomicity important for SC? | |||
# Yes | |||
# No | |||
# It is not at all related to SC. | |||
= External links = | = External links = | ||
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6. [http://research.cs.wisc.edu/multifacet/papers/computer98_sccase_pdf.pdf Multiprocessors Should Support Simple Memory Consistency Models] | 6. [http://research.cs.wisc.edu/multifacet/papers/computer98_sccase_pdf.pdf Multiprocessors Should Support Simple Memory Consistency Models] | ||
7. [http://www.ee.ryerson.ca/~courses/ee8207/prefetchprj3.pdf Hardware Prefetching Schemes] | |||
8. [http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.40.1422&rep=rep1&type=pdf Sequential Prefetching in Shared Memory Processors ] | |||
9. [http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.17.1229&rep=rep1&type=pdf Software Controlled prefetching in Shared Memory Processors] | |||
10. [http://www.cs.cmu.edu/~tcm/thesis/subsection2_10_3_2.html Relaxed consistency models] | |||
=References= | =References= | ||
<references/> | <references/> |
Latest revision as of 17:52, 11 April 2012
Prefetching and Memory Consistency Models
Overview
This wiki article explores two different topics Sequential Prefetching and Memory Consistency models. The article covers description of prefetching, different types of prefetching like Fixed, Adaptive, etc explained in detail. This is followed by, different types of memory consistency models like Sequential consistency and Relaxed consistency. It also talks about the authors' and researchers' comments through examples.
Prefetching
Sequential prefetching is a simple hardware controlled pre fetching technique which relies on the automatic prefetch of consecutive blocks following the block that misses in the cache, thus exploiting spatial locality. In its simplest for, the number of prefetched blocks on each miss is fixed throughout the execution<ref>http://129.16.20.23/~pers/pub/j5.pdf</ref>.
Prefetching is a common technique to reduce the read miss penalty. Prefetching relies on predicting which blocks currently missing in the cache will be read in the future and on bringing these blocks into the cache prior to the reference triggering the miss. Prefetching approaches proposed in the literature are software or hardware based.
Software controlled prefetching schemes rely on the programmer/compiler to insert prefetch instructions prior to the instructions that trigger a miss. In addition, both the processor and the memory system must be able to support prefetch instructions which can potentially increase the code size and the run-time overhead. By contrast, hardware-controlled prefetch relieve the programmer/compiler from the burden of deciding what and when to prefetch. Usually, these schemes take advantage of the regularity of data access in scientific computations by dynamically detecting access strides.
Basically there are two types of prefetching techniques
1. Fixed sequential prefetching
2. Adaptive sequential prefetching
More details about these is discussed in the following sections along with other prefetching models:
Simulated processing Node Architecture
According to Fig. 2.1, the processing node consists of a processor, a first-level cache (FLC), a second-level cache (SLC), a first- and second-level write buffer (FLWB and SLWB), a local bus, a network interface controller, and a memory module. The FLC is a direct-mapped write-through cache with no allocation of blocks on write misses and is blocking on read misses. Writes and read miss requests are buffered in the FLWB. The second-level cache (SLC) is a direct-mapped write-back cache. For both prefetching techniques, we only prefetch into the SLC. In addition, a second-level write buffer (SLWB) keeps track of outstanding requests (SLC read miss, prefetch, and write requests). No more than one request to the same block is allowed to be issued to the system; others are just kept in the SLWB while waiting for the pending request to that block to complete. Moreover, a read miss request may bypass write requests if they are for different blocks.
![](/images/2/2a/Procenv.png)
Fixed Sequential Prefetching<ref>http://www.springerlink.com/content/lu0755310187318n/</ref>
By fixed sequential prefetching we mean that K consecutive blocks are prefetched into the SLC on a reference to a block, i.e., blocks n + 1 ... n + K are prefetched upon a reference to block n, if they are not present in the cache. Sequential prefetching has been extensively studied in the context of uniprocessors,but to our knowledge, have never been considered for general applications on multiprocessors. Although many sequential strategies have been proposed for uniprocessors, we have restricted ourselves to prefetching on a miss in the SLC. When a reference misses in the SLC, the miss request is sent to memory, and the cache is searched for the K consecutive blocks directly following the missing block in the address space. The blocks among the K consecutive blocks that are not present in the SLC and have no pending requests in the SLWB are prefetched. We refer to K as the degree of prefetching.
![](/images/9/94/Untitled1.png)
Fig. 2.2 shows the mechanism of the fixed sequential prefetching scheme. As a cache lookup is made for block address n, the next block address (n + 1) is calculated. On a read miss, a read request is issued to the memory system and is kept in the SLWB. In the next cache cycle, the calculated address (n + I) is directed to the cache, and a cache lookup is made. If the block is not present in the cache, a prefetch request is issued and is kept in the SLWB. During that time, the subsequent block address is calculated (n + 2). The number of iterations is determined by the degree of prefetching. The processor is blocked only during the time it takes to handle the first read miss. Since the prefetch requests are issued one at a time and are pipelined in the memory system, they can be overlapped with the original read request. Besides the simple extensions in the SLC to incorporate fixed sequential prefetching, the memory system must be able to handle three new network commands: a prefetch request and two reply messages denoted PreData and PreNeg. Whereas PreData carries the prefetched block, PreNeg tells the cache that the prefetch request cannot be satisfied because the memory copy is in a transient state-some other cache is reading or writing to it.
Adaptive Sequential Prefetching<ref>http://web.cecs.pdx.edu/~walpole/papers/mmcn1998b.pdf</ref>
The mechanism behind the adaptive scheme is basically the same as that of fixed sequential prefetching. For example, prefetching is activated by a read miss and blocks are prefetched into the SLC. In contrast to fixed sequential prefetching, however, the degree of prefetching is not fixed; rather it is controlled by a register, the Lookahead Counter. The adaptive sequential prefetching scheme relies on adjusting the degree of prefetching (the value of the Lookahead- Counter) dynamically by counting the useful prefetches, i.e., prefetched blocks that are actually referenced during their lifetime in the cache. To explain how this is achieved, we will first focus on how the algorithm measures the prefetch efficiency and then how the Lookahead Counter is adjusted to a certain prefetch efficiency. The mechanisms needed to achieve these task-two bits per cache line and three counters per cache appear in Table 1.
PrefetchBit (per Cache Line) | Used to detect useful prefetches (needed when prefetching is tumed on.) |
ZeroBit (per cache line) | Used to detect when a prefetch would have been useful (needed when prefetching is turned off.) |
LookaheadCounter (per cache) | The current degree of prefetching (per cache) |
PrefetchCounter (per cache) | Counts the number of prefetches that have been I returned after each read miss |
UsefulCounter (per cache) | Counts the number of useful prefetches |
Conceptually, the algorithm measures the prefetch efficiency by counting the fraction of prefetched blocks that are referenced by the processors. If this fraction exceeds a preset threshold, the degree of prefetching is increased and, if it is below another preset threshold, the degree of prefetching is decreased.
The basic mechanisms used to measure the prefetch efficiency consist of two counters (the PrefetchCounter and the UsefulCounter) and a PrefetchBit per cache line which are all cleared from the very beginning. The fraction of useful prefetches is established as the ratio of the UsefulCounter and the PrefetchCounter as follows. The number of prefetched blocks is counted by incrementing the PrefetchCounter whenever a prefetch acknowledgment is received from the memory system, independent of whether the prefetch was accepted (PreData) or not (PreNeg) (e.g., if the memory block was in a transient state and neither clean nor dirty) by the memory system. To count the number of prefetched blocks that are referenced, the PrefetchBit of a prefetched block is set; when a block is accessed with its PrefetchBit set, the Usefulcounter is incremented and the PrefetchBit is cleared.
Every time the PrefetchCounter reaches its maximum (i.e., it wraps around), the value of the Usefulcounter is matched against two preset thresholds to determine if the Lookahead-Counter-initially set to one-should be changed. If the Useful- Counter exceeds the upper threshold, we are in a phase of execution where the program could benefit from a higher degree of prefetching and therefore the LookaheadCounter is incremented. If the Usefulcounter is lower than the lower preset threshold, the amount of prefetching is too high and the LookaheadCounter is decremented. Finally, if the Usefulcounter has a value between the two thresholds, the LookaheadCounter is not affected. In all cases, the Usefulcounter is cleared. In our evaluation, we have considered counters modulo 16 (4 bits).
When the LookaheadCounter reaches zero, prefetching is turned off. To turn it back on, we use the following mechanism. When a block is received on a read miss and prefetching is turned off, the ZeroBit in the corresponding SLC block frame, which is initially cleared, is set to indicate that the following block in the address space could have been prefetched and the PrefetchCounter is incremented. On a read miss, a cache lookup is made to the previous block (by address); if it hits and the ZeroBit is set, the UsefulCounter is incremented and the ZeroBit is cleared. The ZeroBit of a block is also cleared when the block is accessed and the LookaheadCounter is not zero to keep the number of ZeroBits that have been previously set to a minimum.
Chip Multiprocessing Prefetching (CMP)
![](/images/8/85/PrefetchImp.png)
Prefetching the lowest miss address stream in the cache hierarchy has many advantages, particularly in a CMP system. First, in a CMP, the L2 cache is often shared by all processors on the chip. Consequently, prefetching the L2 miss address stream can share prefetch history among the processors, resulting in larger history tables. Second, prefetching L2 miss addresses reduces contention on the cache ports, which is becoming increasingly important as the number of processors per chip grows. Before a prefetch is sent to the memory subsystem, it must access the L2 directory. Since the L2 miss address stream has the fewest memory references it will generate less prefetches and access the cache ports less often. Last, prefetching into the L1 is relatively insignificant, since modern out-of-order processors can tolerate most L1 data cache misses with relatively little performance degradation. Prefetching in a CMP is more difficult than in a uniprocessor system. In addition to limited bandwidth and increased latency (as described earlier), cache coherency protocols play an important role in CMP prefetching.
Disadvantages of Prefetching
1. Increased Complexity and overhead of handling the perfetching algorithms. Performance must be improved significantly to counterbalance this overhead and complexity or the efforts are not worthwhile.
2. With multiple cores, prefetching requests can originate from a variety of different cores. This puts additional stress on memory to not only deal with regular prefetch requests but also to handle prefetch from different sources, thus greatly increasing the overhead and complexity of logic.
3. If prefetched data is stored in the data cache, then cache conflict or cache pollution, can become a significant burden.
Consistency models <ref>http://titanium.cs.berkeley.edu/papers/kamil-su-yelick-sc05.pdf</ref> <ref>http://www.hpl.hp.com/techreports/Compaq-DEC/WRL-95-7.pdf</ref>
The interface for memory in a shared memory multiprocessor is called a memory consistency model. As the interface between the programmer and the system, the effect of the memory consistency model is pervasive in a shared memory system. The model affects programmability because programmers must use it to reason about the correctness of their programs. The model affects the performance of the system because it determines the types of optimizations that may be exploited by the hardware and the system software. Finally, due to a lack of consensus on a single model, portability can be affected when moving software across systems supporting different models.
A memory consistency model specification is required for every level at which an interface is defined between the programmer and the system. At the machine code interface, the memory model specification affects the designer of the machine hardware and the programmer who writes or reasons about machine code. At the high level language interface, the specification affects the programmers who use the high level language and the designers of both the software that converts high-level language code into machine code and the hardware that executes this code. Therefore, the programmability, performance, and portability concerns may be present at several different levels.
In summary, the memory model influences the writing of parallel programs from the programmer’s perspective, and virtually all aspects of designing a parallel system (including the processor, memory system, interconnection network, compiler, and programming languages) from a system designer’s perspective.
The memory consistency model in shared memory parallel programming controls the order in which memory operations performed by one thread may be observed by another. Consistency models are used in distributed systems like distributed shared memory systems or distributed data stores (such as a filesystems, databases, optimistic replication systems or Web caching). The system supports a given model, if operations on memory follow specific rules. The data consistency model specifies a contract between programmer and system, wherein the system guarantees that if the programmer follows the rules, memory will be consistent and the results of memory operations will be predictable.
Sequential Consistency Model (SC) <ref>A Primer on Memory Consistency and Cache Coherence. - Daniel J. Sorin, Mark D. Hill, and David A. Wood</ref>
![](/images/6/6e/2.1.jpg)
Arguably the most intuitive memory consistency model is sequential consistency (SC). Sequential consistency was first formalized by Leslie Lamport. Lamport first called a single processor (core) sequential if “the result of an execution is the same as if the operations had been executed in the order specified by the program.” He then called a multiprocessor sequentially consistent if “the result of any execution is the same as if the operations of all processors (cores) were executed in some sequential order, and the operations of each individual processor (core) appear in this sequence in the order specified by its program.” This total order of operations is called memory order. In SC, memory order respects each core’s program order, but other consistency models may permit memory orders that do not always respect the program orders.
An easy way to enforce sequential consistency is to insert memory fences after each shared memory access. This forbids all reordering of shared memory operations, which prevents optimizations such as prefetching and code motion, resulting in an unacceptable performance penalty. Various techniques have been proposed to minimize the number of fences, or delay set, required to enforce sequential consistency
Figure 3.2 depicts the abstraction of memory provided to programmers by a sequentially consistent system. Multiple processes appear to share a single logical memory, even though in the real machine main memory may be distributed across multiple processors, each with their private caches and write buffers.
![](/images/4/4c/3.2.jpg)
Every processor appears to issue and complete memory operations one at a time and atomically in program order - that is, a memory operation does not appear to be issued until the previous one has completed - and the common memory appears to service these requests one at a time in an interleaved manner according to an arbitrary (but hopefully fair) schedule. Memory operations appear atomic in this interleaved order; that is, it should appear globally (to all processors) as if one operation in the consistent interleaved order executes and completes before the next one begins.
Sequential Consistency Example:
From figure 3.1, P2 does not see P1’s write of z = 5 before its first read of z, so it happens to have an out-of-date value. However, the write propagates to P2 before its second read of z. This is legal under SC because, -> Processors do not always have to see up-to-date values -> Processors just need to see writes in the order they happen Note: it would also have been legal under SC for W(z) 1 to propagate to P2 before its first read of z or after its second read of z. Pictorial representation in figure 3.2
![](/images/2/21/2.2_new.jpg)
Importance of write Atomicity <ref>Parallel Computer Architecture: A Hardware/Software Approach. - David E. Culler, University of California, Berkeley; Jaswinder Pal Singh, Princeton University</ref>
Write atomicity, included in the definition of SC above, implies that the position in the total order at which a write appears to perform should be the same with respect to all processors. It ensures that nothing a processor does after it has seen the new value produced by a write becomes visible to other processes before they too have seen the new value for that write. In effect, while coherence (write serialization) says that writes to the same location should appear to all processors to have occurred in the same order, sequential consistency says that all writes (to any location) should appear to all processors to have occurred in the same order. The following example shows why write atomicity is important.
Example:
![](/images/3/31/Table3.4.jpg)
Consider the three processes in Figure 3.4. Show how not preserving write atomicity violates sequential consistency. Since P2 waits until X becomes 3 and then sets Y to 80, and since P3 waits until Y becomes 80 and only then reads value of X, from transitivity we would infer that P3 should find the value of X to be 3. If P2 is allowed to go on past the read of X and write Y before it is guaranteed that P3 has seen the new value of X, then P3 may read the new value of Y but the old value of X from its cache, violating our sequentially consistent intuition.
Each process’s program order imposes a partial order on the set of all operations; that is, it imposes an ordering on the subset of the operations that are issued by that process. An interleaving (in the above sense) of the operations from different processes defines a total order on the set of all operations. Since the exact interleaving is not defined by SC, interleaving the partial (program) orders for different processes may yield a large number of possible total orders.
The following definitions apply:
- Sequentially Consistent Execution - An execution of a program is said to be sequentially consistent if the results it produces are the same as those produced by any one of these possible total orders (interleavings as defined earlier). That is, there should exist a total order or interleaving of program orders from processes that yields the same result as that actual execution.
- Sequentially Consistent System - A system is sequentially consistent if any possible execution on that system corresponds to (produces the same results as) some possible total order as defined above.
Of course, an implicit assumption throughout is that a read returns the last value that was written to that same location (by any process) in the interleaved total order.
Sufficient Conditions for Preserving Sequential Consistency
It is possible to define a set of sufficient conditions that the system should obey that will guarantee sequential consistency in a multiprocessor - whether bus-based or distributed, cache-coherent or not. The following set, adapted from their original form, are commonly used because they are relatively simple without being overly restrictive:
- Every process issues memory requests in the order specified by the program.
- After a write operation is issued, the issuing process waits for the write to complete before issuing its next operation.
- After a read operation is issued, the issuing process waits for the read to complete, and for the write whose value is being returned by the read to complete, before issuing its next operation. That is, if the write whose value is being returned has performed with respect to this processor (as it must have if its value is being returned) then the processor should wait until the write has performed with respect to all processors.
Relaxed Consistency Models <ref>http://indigo.ece.neu.edu/~jmankin/docs/jmankin_mem_const.pdf</ref>
Once it became clear that sequential consistency wasn’t always necessary, and that the hardware overhead and performance degradation were not justified by ease-of-programming, there was a trend to create less strict models. The result is the group of memory consistency models known collectively as Relaxed Consistency Models, as these models relax one or more of the requirements of sequential consistency. Relaxed consistency models can be partitioned into subgroups using four comparisons: Type of Relaxation, Synchronizing vs. Non-Synchronizing, Issue vs. View-Based, and Relative Model Strength.
Relaxation
A simple and effective way of categorizing relaxed consistency models is by defining which requirement of sequential consistency is relaxed. Using the sufficient conditions for sequential consistency specified, we can say that a relaxed consistency model either relaxes the program order or write atomicity requirement. When relaxing program order, the model may relax any or all of the orderings on memory operation pairs: read-after-write, write-after-write, or read/write-after-read. When relaxing write atomicity, a model may allow a processor to view its own writes before another processor can, or allow a processor to view another processor’s write before the rest of the processors in the system can.
Synchronizing vs. Non-Synchronizing
A synchronizing model divides shared memory accesses into at least two groups and assigns a different consistency restriction to each group. For example, one type of memory access may only need a weak consistency model, whereas another type of memory access may require a strict consistency model. A non-synchronizing model does not differentiate between individual memory accesses and assigns the same consistency model to all accesses collectively.
Issue vs. View-Based
An issue-based relaxation focuses on how the ordering of an instruction issue will be seen by the entire system, as a collective unit. On the other hand, a view-based method does not aim to simulate sequential consistency; in this category of models, each processor is allowed it’s own view of the ordering of events in the system, and these views do not need to match.
Relative Model Strength
Some models are inherently more strong (or strict) than other models. Sequential consistency, described above, is one of the most strict, in that it has the least relaxations (none). Other models may be weaker, but compromise programmer effort. If rating the strength of a model by the relaxations of program order or atomicity, it may be possible to directly compare the strength of different models, as in a case where one model relaxes everything another model relaxes—plus more. Other times, models cannot be directly related, as they relax different requirements and a relative importance cannot be derived.
The intuition behind Relaxed memory consistency models
The intuition behind relaxed models is that SC is usually too conservative, in that many of the orders it preserves are not really needed to satisfy a programmer’s intuition in most situations.
Consider the simple example shown in Figure 3.5.
![](/images/2/2a/Relax.jpg)
On the left are the orderings that will be maintained by an SC implementation. On the right are the orderings that are necessary for intuitively correct program semantics. The latter are far fewer. For example, writes to variables X and Y by P1 can be reordered without affecting the results observed by the program; all we must ensure is that both of them complete before variable flag is set to 1.
Similarly, reads to variables X and Y can be reordered at P2, once flag has been observed to change to value 1. Even with these re-orderings, the results look just like those of an SC execution.
On the other hand, while the accesses to flag are also simple variable accesses, a model that allowed them to be reordered with respect to X and Y at either process would compromise the intuitive semantics and SC results. It would be wonderful if system software or hardware could automatically detect which program orders are critical to maintaining SC semantics, and allow the others to be violated for higher performance.
However, the problem is undecidable for general programs, and inexact solutions are often too conservative to be very useful.
Program Orders
Let us discuss some of the specifications of consistency models, using the relaxations in program order that they allow as our primary axis for grouping models together.
Relaxing the Write-to-Read Program Order
The main motivation for this class of models is to allow the hardware to hide the latency of write operations that miss in the first-level cache. While the write miss is still in the write buffer and not yet visible to other processors, the processor can issue and complete reads that hit in its cache or even a single read that misses in its cache.
Examples: Total store ordering, processor consistency
Relaxing the Write-to-Read and Write-to-Write Program Orders
Allowing writes as well to bypass previous outstanding writes to different locations allows multiple writes to be merged in the write buffer before updating main memory, and thus multiple write misses to be overlapped and become visible out of order. The motivation is to further reduce the impact of write latency on processor stall time, and to improve communication efficiency between processors by making new data values visible to other processors sooner.
Example: Partial store ordering.
Relaxing All Program Orders: Weak Ordering and Release Consistency
Weak Ordering: The motivation behind the weak ordering model (also known as the weak consistency model) is quite simple. Most parallel programs use synchronization operations to coordinate accesses to data when this is necessary. Between synchronization operations, they do not rely on the order of accesses being preserved.
Release Consistency: Release consistency observes that weak ordering does not go far enough. It extends the weak ordering model by distinguishing among the types of synchronization operations and exploiting their associated semantics. In particular, it divides synchronization operations into acquires and releases. An acquire is a read operation (it can also be a read-modify-write) that is performed to gain access to a set of variables.
Prefetching under Consistency Models<ref>http://www.csl.cornell.edu/courses/ee572/gharachorloo.icpp91.pdf</ref>
In the hardware prefetching technique, hardware issues prefetches for any memory operations that are in the reorder buffer but are not yet permitted by the consistency model to actually issue to the memory system.
For example, the processor might prefetch a read that is preceded by another incomplete memory operation in SC, or by an incomplete acquire operation in RC, thus overlapping them. For writes, prefetching allows the data and ownership to be brought to the cache before the write actually gets to the head of the buffer and can be issued to the memory system. These prefetches are nonbinding, which means that the data are brought into the cache, not into a register or the reorder buffer, and are still visible to the coherence protocol, so they do not violate the consistency model.
Let us assume the invalidation-based cache coherence scheme, with cache hit latency of 1 cycle and cache miss latency of 100 cycles. Assume the memory system can accept an access on every cycle (e.g., caches are lockup-free). We also assume no other processes are writing to the locations used in the examples and that the lock synchronizations succeed (i.e., the lock is free).
Example 4.1:
lock L (miss) write A (miss) write B (miss) unlock L (hit)
Example 4.2:
lock L (miss) read C (miss) read D (hit) read E[D] (miss) unlock L (hit)
Let us first consider the code segment in example 4.1. This code segment resembles a producer process updating the values of two memory locations. Given a system with sequential consistency, each access is delayed for the previous access to be performed. The first three accesses miss in the cache, while the unlock access hits due to the fact that exclusive ownership was gained by the previous lock access. Therefore, the four accesses take a total of 301 cycles to perform. In a system with release consistency, the write accesses are delayed until the lock access is performed, and the unlock access is delayed for the write accesses to perform. However, the write accesses are pipelined. Therefore, the accesses take 202 cycles.
The prefetch technique described in this section boosts the performance of both the sequential and release consistent systems. Concerning the loop that would be used to implement the lock synchronization, we assume the branch predictor takes the path that assumes the lock synchronization succeeds. Thus, the lookahead into the instruction stream allows locations A and B to be prefetched in read-exclusive mode. Regardless of the consistency model, the lock access is serviced in parallel with prefetch for the two write accesses. Once the result for the lock access returns, the two write accesses will be satisfied quickly since the locations are prefetched into the cache. Therefore, with prefetching, the accesses complete in 103 cycles for both SC and RC. For this example, prefetching boosts the performance of both SC and RC
and also equalizes the performance of the two models.
We now consider the second code segment in example 4.2. This code segment resembles a consumer process reading several memory locations. There are three read accesses within the critical section. As shown, the read to location D is assumed to hit in the cache, and the read of array E depends on the value of D to access the appropriate element. For simplicity, we will ignore the delay due to address calculation for accessing the array element. Under SC, the accesses take 302 cycles to perform. Under RC, they take 203 cycles. With the prefetch technique, the accesses take 203 cycles under SC and 202 cycles under RC. Although the performance of both SC and RC are enhanced by prefetching, the maximum performance is not achieved for either model. The reason is simply because the address of the read access to array E depends on the value of D and although the read access to D is a cache hit, this access is not allowed to perform (i.e., the value can not be used by the processor) until the read of C completes (under SC) or until the lock access completes (under RC). Thus, while prefetching can boost performance by pipelining several accesses that are delayed due to consistency constraints, it fails to remedy the cases where out-of-order consumption of return values is important to allow the processor to proceed efficiently.
Conclusions <ref>ftp://ftp.cs.wisc.edu/markhill/Papers/icpp90_seqcon.pdf</ref>
In this article all the different techniques for prefetching and its relation to sequential consistency have been discussed in terms of how they are able to support multiprocessors today. A decent effort has been made to discuss the relative weaknesses and strengths of different models. What we can conclude is that there is no one best model, only the model that best fits the application, architecture, and programmer. The choice is between a very strict consistency model such as SC and other relaxed consistency models. The sequential memory model is the easiest model to use for parallel computing.
For an novice programmer who does not fully understand the problems inherent with memory consistency and cannot implement explicit mechanisms for synchronization, a sequentially consistent system may be the only possible model that will result in program correctness. There will be a significant penalty in performance, however, which could negate even the advantage of using a parallel system in the first place. Across a wide range of applications, the Relaxed Consistency models would average the best performance, but at greater programmer effort.
A memory model for shared-memory multiprocessor systems most commonly assumed by programmers is that of sequential consistency. Strong ordering has been believed to be a sufficient condition for implementing sequential consistency. As a necessary condition for a practical implementation of sequential consistency, it has been widely believed that a processor should not be allowed to issue an access until all effects of its previous access are observed.
Quiz
- Which of the following techniques is not a practical way to improve the performance of sequential consistency?
- Making stores speculative, so that a store is allowed to proceed to the cache before we are sure that a previous store will complete without being invalidated.
- Allowing a load to bypass a previous load, but marking it as speculative, and canceling it if the block has been invalidated by the time the previous load completes.-
- Overlapping data fetches generated by loads and stores, without actually overlapping the execution of loads and stores.
- Prefetching blocks in order to make loads complete more quickly.
- Which of the following is not performance implications of sequential consistency?
- Non-blocking caches lose their advantage.-
- Only one instruction can be allowed to proceed at a time.
- A load cannot be allowed to complete before a preceding store reaches the cache.
- Compiler optimizations involving reordered memory accesses are not acceptable.
- Is write Atomicity important for SC?
- Yes
- No
- It is not at all related to SC.
External links
1. Sequential hardware prefetching in shared-memory multiprocessors
2. Making Sequential Consistency Practical in Titanium
3. Prefetching with Adaptive Cache Culling for Striped Disk Arrays
4. An adaptive network prefetch scheme
5. Two Techniques to Enhance the Performance of Memory Consistency Models
6. Multiprocessors Should Support Simple Memory Consistency Models
7. Hardware Prefetching Schemes
8. Sequential Prefetching in Shared Memory Processors
9. Software Controlled prefetching in Shared Memory Processors
10. Relaxed consistency models
References
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